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Showing results for tags 'Cargo Ship'.
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Noob question here so be gentle 😀 Last night I took my Drake out and bought some Laramite (sp?) and, since it was late, flew back to Baijini Point (my home base) to sell it and logout for the night. Turns out, that station won't buy it. So, I made sure the ship was stored properly and went to sleep. This morning, I looked at the trading guide and it showed nearby Area 18 was a great spot to sell it. So, I logged in, retrieved my ship, boarded it...everything gone. I asked in global twice for any ideas, but was instructed that maybe Diablo IV was more my speed. So, any ideas/tricks/suggestion to retrieve my cargo? Thanks, General_Shogun
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Note these are leaked images - On the Net - but not at the consent of CIG
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Looking at my next purchase to be a ship that can handle some sort of cargo or Freight work to obtain extra scratch when not in combat. I was thinking either of the Freelancer Max or the Hull C, I almost feel like the freelancer max will be the better choice due to ability to Pilot and maneuver and utilize the ship with a minimal amount of crew. On the other hand I feel the Hull C would be a great choice YouTube the cargo space available. The Connie seems like a runner up due to modifications available and pilot firepower. Suggestions or comments... Go.
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STLYoungblood - Picking the Right High Risk Transport!
Tom Villder posted a topic in Ship Discussion
What are your thoughts? For me, my go-to ships for hauling in dangerous areas would be the Freelancer (not max, for a slightly reduced sig) or a Gemini if I can get it fully manned with NPCs/players. Imo I'm going nowhere near the Hull series as I firmly believe that the eve doctrines of "don't fly a ship you can't afford to lose" and "assume what you're flying is lost the moment you undock" are going to apply to SC.