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Basard

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About Basard

  • Rank
    Teamspeaks self appointed "morale officer"
  • Birthday 05/14/1988

Profile Information

  • Gender
    Male
  • Location
    England

Star Citizen Info

  • Pledge
    Wing Commander
  • Ships
    Aurora

Recent Profile Visitors

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  1. https://www.khronos.org/blog/vulkan-multi-gpu-support-not-just-for-windows-10 Vulkan Multi-GPU Support - Not Just for Windows 10 One key question that we have been asked since GDC is whether the Vulkan multi-GPU functionality is specifically tied to ship only on Windows 10. The good news is that the Vulkan multi-GPU specification is very definitely NOT tied to Windows 10. It is possible to implement the Vulkan multi-GPU extension on any desktop OS including Windows 7, 8.X and 10 and Linux. Some of the Khronos GDC presentations mentioned that for Vulkan multi-GPU functionality, Windows Display Driver Model (WDDM) must be in Linked Display Adapter (LDA) mode. That was not a very clear statement that has caused some confusion. And so it is worth clarifying that: The use of WDDM is referring to the use of Vulkan multi-GPU functionality on Windows. On other OS, WDDM is not necessary to implement the Vulkan multi-GPU extension. On Windows, the use of LDA mode can make implementing Vulkan multi-GPU functionality easier, and will probably be used by most implementations, but it is not strictly necessary. If an implementation on Windows does decide to use LDA mode, it is NOT tied to Windows 10. LDA mode has been available on many versions of Windows, including Windows 7 and 8.X. Khronos always strives to make its specifications as cross platform as possible. Of course, what products ship on which OS is up to the implementers of each specification, but Khronos is already aware of vendor plans to ship multi-GPU functionality on platforms other than Windows 10, including Linux. Hopefully by the time Vulkan is implemented we'll have Multi GPU support across the board!
  2. It's a step in the right direction. To focus on Vulkan 1st and then later implement DX12 makes sence from a numbers perspective. Hopefully DX11 gets completely dropped as there will be 0% need for this API with Vulkan supporting every system. Async Compute, Oww yeah!
  3. It's a good year for people looking to upgrade.
  4. Happy birthday my brother from across the water. ;)

  5. Build help

    Could be a number of things when it comes to pump noise. Pump itself could be faling or not enough liquid in the closed loop itself, (too much air?). Is it one of those pumps you can change the water on? If not then you will have to RMA it as it should be in warranty. Either way thats not right for a pump thats only 1 year old.
  6. Welcome UTHRAC , please check your PM's when possible.
  7. Welcome Han, you should have the welcome package sent to you Via the PM's here on our forum. Any questions feel free to poke any of the HR team. And again welcome!
  8. Build help

    Agree, I saw that RX 480 on OCUK site and it's one hell of a sweet deal! Get the 8gig card like they say to future proof!
  9. Same for the Orion and Reclaimer Agree!
  10. So we'll all be jumping on the bandwagon if making these chemicals / OC parts make some serious $ and have a Big industry / cartel. ^.^ So like anything (ship) increase the numbers to increase the scale.
  11. Nothing wrong with googling, aslong as it provides a line of truth. Inwhich i'd say it has.
  12. It's no different from a fisherman owning 1 small fishing vessel with a crew of 10. Just because it's not on the scale of 1000-1 doesn't mean it's not an industy. You could argue that the prospector or even the starfarer for there size can't be on the same principle of scale. It's really a fools logic to think so. We don't even know how big these work stations currently are either. And how much product can be moved from A-B, but regardless it does constitute to an industry regardless.
  13. Processing of plants and herbs to be turned into chemical or other agents to me does signal an industrial format. Thats only one possibility. The fact you can craft and sell overclocked modules as a business option too, does indeed highlight it's industry potential, if thats somthing people want to follow.
  14. I was refering to the size itself ingame, and the fact it's a industry ship by default. "Industry, economic activity concerned with the processing of raw materials and manufacture of goods in factories". I'd say the Endeavor falls in line with the term "Industry" by how you set it up on a module basis.