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Fizzlefuse

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Fizzlefuse last won the day on June 11

Fizzlefuse had the most liked content!

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About Fizzlefuse

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  • Birthday 03/15/1980

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  1. 3.2 PTU released

    I would join you on PTU, but after getting a Vulture I'm still $6.50 away from Concierge I'll see you guys when this thing hits live
  2. ship Heavy Crusier

    That ship is something pieced together from kitbashed parts and some from-scratch modeling. The most obvious part is the cannon which is ripped out of a tank model kit;) Pretty cool stuff.
  3. Drake Vulture

    Man, it really does looks a lot like that EVE ship.
  4. Drake Vulture

    The Reclaimer can carry waaay more salvage and would be a beter use for large salvage jobs. Like they said on AtV, a Reclaimer crew would probably not bother with a Gladius wreck... and a Vulture wouldnt be very effective with a large wreck. You could potentially do it, but you'd need either a fleet of vultures or would take a very long time, presumably with cargo ships flying back and forth to pick up the small amount of scrap a Vulture produces. It's like saying "since a Polaris can shoot things in space, why would you want to have a Javelin?" Larger ships for larger targets. I will probably get one for my fleet;)
  5. Drake Vulture

    So... this ship is pretty much what i was thinking the cutter would be. so hey, why not cut the ship from the reclaimer package and sell it seperately? It's not like people already paid for it... right?... It looks pretty cool tho, I want one
  6. Blind Culling delayed - again

    I'm still fine with waiting, but hearing this was again delayed does frustrate me a little. it seems CIG does this every single time. At least they're consistent now with patching every quarter. Let's wait and see.
  7. My money is on the Drake Vulture as well.
  8. Purely from the looks, I'd go with the Eclipse. It just has a very nice stealth bomber look and feel. The idea of having a squad of those flying under the radar to surprise a target.. delicious;) I don't consider the Javelin a bomber per sé, it's listed as a Destroyer. If I'd have to pick something for group gameplay, I'd pick the Retaliator. All those turrets, the modularity.. yes please. I am aware the Tali needs some (re)work, but I have no doubt the Tali will be a amazing ship once fully functional.
  9. o/ Hi to all

    Welcome!
  10. Star Citizen PACKAGE - THE LEGATUS PACK

    even if I had that much money as disposable income, i woudn't buy a Legatus pack. While I get it from a supporting development perspective, owning every ship would take a serious chunk out of the fun for me. For me, part of the fun will be saving up for that next ship. Starting with a Hull B, perhaps work my way up to a Hull C. Start exploring in my Freelancer DUR, perhaps one day get a Carrack. I get why CIG put up this 27000 package though. If there are people willing to put that much money down, why not let them?
  11. Aegis Dynamics - 362

    Customizing ships would be so much fun. Looking forward to that.. in about 3 to 4 years or so i reckon;)
  12. Aegis Dynamics - 362

    I.. don't know. Is this on the Reclaimer as well? Now I need to check when I get home... I do know it has 337 on the front, whatever that means.
  13. Aegis Reclaimer

    I hope some of the hangar machines and props we’ve seen lately will be functional machines we can actually use in hangars or large cargo holds. I reckon a forklift will be usefull. I remember in the cargo article they released a few years ago they proposed a anti-grav system to move boxes around... I wonder what became of that. on the Reclaimer itself.. i only occasionally take it out for a cruise, just to practice landing and making my way around, and just to enjoy the beautiful ship. The elevator(s) are still horribly broken, with the the cargo lift still not reaching the surface and breaking loose on occasion and floating away. The front elevator only goes up. As salvage mechanics aren’t in, the spinning blades are missing and the thruster fire effects don’t animate with the thrusters. I really dig how the VTOL thrusters pivot and flex, providing a solid landingsystem on uneven terrain. I do think it (and pretty much all ships) needs some kind of landing UI that shows the terrain below the ship. Especially landing larger ships is a pain in the rear. some minor things Id like to see is some extra lights in the crew and captain’s quarters, they’re very dark. I know it’s inspired by Alien but dang, I’d bump into everything 😉. Also, I’d like it if the crew/captain’s quarter doors weren’t proximity triggered. All in all what we got is a beautiful but unfinished ship. I hope, when salvage comes in 3.3, they’ll fix some of the issues.
  14. imperium Hello.

    Welcome!
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