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Drum

Imperium Member
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Everything posted by Drum

  1. Since they are just pixels and no planets have to be raped to produce them... I will go out on a limb and declare As Many As They Need For The Desired Outcome... Fizzlefuse stated impossibly to tell, and that number is as close to an answer as we get at this point. - DRUM out
  2. As to an Aurora, when I get a new patch with a planet or place to go, of all the ships I have on hand, I usually take my LN for the first trip out. The views are great and you can see if there is any weirdness about the landing areas (like UNDER a Ledge!? or Giant rocks, etc.). Glad you got this wigged out. Happy Trails. - DRUM out
  3. I have to ask - How Much Was The Ship Cost? Stand alone ships do not have the digital download and that is what it sounds like you have. See Below - DRUM out
  4. Last twenty minutes or so reveal the bread and butter of CIG's arguments. Not a lawyer, but common sense says Crytek has fallen down, can't get up, and CIG just put a boot to it's neck. - DRUM out
  5. Just a PSA for those who have not gotten into the 3.8 yet. CIG has apparently pushed the envelope a tad with the new planet bio's and such. I strongly advise verifying your graphics drivers before trying to load the latest patch. Caught me with nuisance game drop outs, (but I was also a few driver patch upgrades behind, so....) - DRUM out
  6. I am glad they got picked up. The series of books is a very good read. Biggest issue I have is the selecting of Steven Strait as Holden. That sad puppy expression is his entire forte. I expect, in his youth, some girlfriend told him it was cute. - DRUM out
  7. Drum

    New citizen

    Welcome to Star Citizen Base Dark0wnt.
  8. If you are willing to hunt for a proper rock instead of burning the first one found, it can be lucrative. Here is my Best Rock. Well worth the 20 minutes or so to find it. - DRUM out
  9. Drum

    RSI Orion

    It is always worth hunting for specific rocks, even if it eats an additional 20 minutes or so. Here is a grand venture. - DRUM out
  10. They do finally have the essence of mining in, but still in the baby steps. Lot to do yet, like culling inert materials, giving us more space rocks to eliminate hover issues, allow refining into ingots for better sales, bringing the Orion online, and on and on. BUT... It is there, so... Like mining, I see a lot of subdivision in salvage. Some will sell the raw junk. Some will break it down into marketable parts or resources, some will even use the chunks for repairs or even upgrades. Ships you can use, repair/slicing additions in your hangar, repair skills, and other factors will be getting built well after the ability to tractor up a chunk or two for sales. Every time they gain a little, it just shows how much further we have to go. Only way forward I can see is going to be several of these 'skills' or 'roles' being just past raw usage on release. It does not bother me in the least if they get refined after release. Better, actually, since it will keep new and cool things to do coming down the pipeline well after release. Everyone's wet dream, a game that stays interesting for longer than 40 hours. - DRUM out
  11. Wingman's Hangar. Those were the days. Miss our old Wing Nuts.
  12. To add to their hate mail, when CIG put in the overlarge hangars for the 890 in 3.6.2, they did not expand the restricted zone. Essence of that is the ship tries to auto correct away from the restricted zone it is in and scrapes itself to death on the walls. People are reporting it as a Hover Mode anomaly, so... Picture of current use for 'X'. Mining is tricky as hell with this helo mode. It can be done, but if they do not stop treating these ships like they have a prop on top and cannot point down a little at the bow, then they need more mine ready rocks in space (belts) or give us a pickax to beat the rocks up with. BTW – shout out for my best rock yet.
  13. Lot of effort put into that. I like the historic angle (then - now). That helicopters in space (VTOL) mechanic seems to have a love/hate following. I really thought they would do something with it before LIVE release, but since they did not, then I guess we will need to adapt or die. (hint: make use of F4 - using Z for a visual angle - when landing) I would be okay with it if they removed the mining laser from ship controls (aka: gimbal or turret control). There are just too many rocks you cannot reach if you are not allowed to tip your nose down a little (or hover in place and move the laser independent). Thanks for sharing, Narayan - DRUM out
  14. Author spent too much time as a youth watching spaghetti westerns. But he put it to good use with the limitations he had, game wise. Especially so with the twins. - DRUM out
  15. Any clue as to why? Typical stall tactic? Lack of funds? Lack of a case? Does it change anything other than possibly pushing it down the road? - DRUM out
  16. While I can agree, why anyone who would be injured by a spoiler is even looking at forum threads on GOT baffles me. No clickity click is the best method to not get spoiled, but whiners going to whine, so... - DRUM out
  17. Long, interesting story and many interacting arcs. It stays solid until they get into the producers discretion parts (beyond the written books), so I would say yeah, worth the trip. Here is the point -> it had to END somehow. No matter how that occurred, people would be displeased. - DRUM out
  18. So season 4 is on to Ilus. Scuttlebutt sounds like Real Soon Now (maybe in June?). They closed a lot of avenues off with their fast rush to end season 3. Not sure how they can drag the dropped segments and players back onto the stage they set. Hopefully they can figure it out. No problem, warts and all, Bring It On... - DRUM out
  19. All spoiler (or wannabe spoilers) below.
  20. Whatever ship you are most familiar with and like to fly. The A-18 landing zone can get tricky with some hangars. Best to have a ship you are familiar with. - DRUM out
  21. I think the new numbers have it so every ship can make the QT to ArcCorp now. If you find one that cannot, do not despair. HUR-L5 is a great half way point for that trip. Refuel and continue. - DRUM out
  22. Look pretty awesome while in QT flight also. Here it is from the side.
  23. Drum

    Freelancer MAX

    The forward stair did look cool, but I understand their frustration when they realized people were going to use that forward exit while in space or on moons without atmosphere. Just no way to put an airlock on a stairwell that drops out of a hole in the middle of your living area floor. They could have tried to move it back to the small cargo room, and there were caution signs in there once that made it look like there may be an overhead airlock place eventually. That would have had you creeping under the belly though, and would have made it barely visible. - DRUM out
  24. Seems about right. There are additional time elements with the final QT to a moon landing (like A18), since it pops you out about 50km out and you have to slowboat in. Lot of grumbling and (as usual) two sides to it. One says fanboys may put up with the immersion, but new players sitting there for 15+ minutes just to get somewhere will not work in CIG's favor. And this is just One System. Imagine trying to cross 2 or 3 at a time. Adding extra Interdiction, to not make it seem like you are just sitting there, only adds to the time and will not fool anyone. So shorter QT times are the favor here. Other side says most of your daily activities are going to be in a specific area and QT times will be small. Sounds good on the surface, but even now in our current build the missions take you all over the map and those minutes Getting There start to add up. I suspect there will be an adjustment made to QT times, especially when there is more than one system to muck around in. - DRUM out
  25. Got to hunt for a good rock and know what pays out. But once found, it makes that half hour, hour, worth doing in 3.5 LIVE.
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