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Drum

Diplomacy
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Drum last won the day on April 18

Drum had the most liked content!

About Drum

  • Rank
    DRUM @RSI
  • Birthday 09/09/1949

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  • Gender
    Male
  • Location
    Jax FL
  • Interests
    3D printing
    Wood Working

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  1. Look pretty awesome while in QT flight also. Here it is from the side.
  2. Drum

    Freelancer MAX

    The forward stair did look cool, but I understand their frustration when they realized people were going to use that forward exit while in space or on moons without atmosphere. Just no way to put an airlock on a stairwell that drops out of a hole in the middle of your living area floor. They could have tried to move it back to the small cargo room, and there were caution signs in there once that made it look like there may be an overhead airlock place eventually. That would have had you creeping under the belly though, and would have made it barely visible. - DRUM out
  3. Seems about right. There are additional time elements with the final QT to a moon landing (like A18), since it pops you out about 50km out and you have to slowboat in. Lot of grumbling and (as usual) two sides to it. One says fanboys may put up with the immersion, but new players sitting there for 15+ minutes just to get somewhere will not work in CIG's favor. And this is just One System. Imagine trying to cross 2 or 3 at a time. Adding extra Interdiction, to not make it seem like you are just sitting there, only adds to the time and will not fool anyone. So shorter QT times are the favor here. Other side says most of your daily activities are going to be in a specific area and QT times will be small. Sounds good on the surface, but even now in our current build the missions take you all over the map and those minutes Getting There start to add up. I suspect there will be an adjustment made to QT times, especially when there is more than one system to muck around in. - DRUM out
  4. Got to hunt for a good rock and know what pays out. But once found, it makes that half hour, hour, worth doing in 3.5 LIVE.
  5. Drum

    Game of Thrones

    I doubt anyone with the Internet does not know what is going on, but I will give the benefit of the doubt here and mark this as spoiler. I could not resist making THIS.
  6. Not a lawyer and some of this goes past me. Is this a Put Up Or Shut Up strategy? Forcing them to accept the possibility of costs when they lose? Or just business as usual in these affairs? - DRUM out
  7. Said 'other fuel - the hydrogen. Thought we still scooped the hydrogen thrust fuel. Keep getting the At 100% audio, anyway. Easy to check I suppose. The fuel intakes are listed on the ship tech pages, so if they are not constantly scooping it would be reasonable to ask, Why Not? - DRUM out
  8. "Phased plasma rifle in the 40 Watt range". "Hey, just what you see, pal". As far as I know, mining is for rocks, ores, minerals. The Starfarer//Gemini will be the method for Quantum fuel skimming. No smaller version would seem to be practical. Ships already scoop up the other fuel if they plow through the void long enough. Well, those behemoths for the raw materials, at any rate. Then process it over time into the QF flavor, or sell it as raw (whatever it will be called). I have no idea where raw QT fuel will fall in the periodic system, so they can name it whatever they decide to. - DRUM out
  9. No keyboard made by me this time for the new flight controls from 3.5. The blanks on front page can still be penciled in if this (below) does not print well for you. This is the nice graphic in Options, which will be handy. Here is a sneak peek of that graphic, lot of changes which will probably not make all the HOTAS users happy. - DRUM out
  10. Nice mining on the Arc Corp moons. Going to get crowded once 3.5 goes live though. These came from Wala. - DRUM out
  11. Lot more choices in the 3.5 push, but it still assumes the entire galaxy is 25-30 years old. Where is the bearded and bald, old guy with wrinkles? Asking for a friend.... - DRUM out
  12. Early yet, but a double handful of unhappy people. Premise is simple. CIG was willing to try something that looked promising for people to play around with. It was vastly overused by some people (or under planned by them) and seemed to cause them unwanted database service and maintenance issues (assuming it is in the hanger DB). After not one, but two, cool off periods, they are finally pulling the plug. Use it or lose it. It is their game and house rules apply. The rules are whatever they say they are. Some people seem to be offended by this which is to be expected in any transaction service change. Offended or not the point still stands, it is their house and house rules are whatever they say they are. Not everyone is making gray market sales or treating fleet ownership as a marketing tool. Nor do most people flip ships around with any regularity (if they are currently playing at all). The amount of people who feel this is hurting them is going to be rather small. I am confident CIG took this into account in making the final decision to move ahead and give an ironclad use by date. The real mystery is how people seem so surprised about this announcement. It has been announced for 2 years. Lot of time to sort things out, or did they think if it was ignored that CIG would forget what they said they were going to do? Also amazing is how so many people see Star Citizen as more than just a game. If some of the comments are to be believed, it is more important than anything else in their lives. Or in fact their reason to exist. I suppose the argument can be made that a Real Gamer does not have a life outside the screen (Ready Player One as an example). If that is the case, then I confess to not being a Real Gamer. No matter. The decision has been made, CIG apparently believes the player base using $0 CCU is not significant enough to bow to. Use the $0 CCU or lose it. - DRUM out
  13. I had been going to Hurston in a freelancer and switching to a Prospector to mine over there. Takes forever to get out of atmosphere though and did not like that. So, a tidbit from patch notes got my attention and decided to try a long mine run from Port O to the other side of the system. Means you can now QT across the system from Oilsar to one of the Hurston mine areas in a Prospector. Still got a heat warning at/near the end but did not pull ship out of QT. Need to refuel for return, but do not stop to cool off 22 times. Great times - DRUM out
  14. Drum

    Game of Thrones

    Seeing a lot of bones laying around a dragon rest area makes sense, until you think about it. It would seem that something that large would almost have to be constantly eating, much like the dinosaurs of old, but why would there be bones laying around? Do they burn the meat so badly it just falls off and they lap it up? Why would they evolve big nasty pointy teeth then? Teeth & jaw large enough to just grind down anything (like soft calcium bones full of juicy marrow).. I would expect large piles of Dragon Doo, but not the bones of entities so much smaller than them. Okay → back to the original 'I Want It Now' program. - DRUM out
  15. Looks like a probable hit for a lot of things. Myself, I have already set a gamepad, and also a HOTAS setup, for many of these things, but only use them occasionally (almost never – sigh), and rely on one screen and keyboard. This may change as more complex activity is released. Even in the current state, each new ship you bring out to fly is almost a meta-game in itself. The differences are real with many of them. Once game mechanics are involved with say, an Orion or a Starfarer, or any of the others with multiple work stations, then an additional screen may be on my desk unless I can get the gamepad up to speed for the various work screens needed to operate complex ships like these. Even so, curious how it does work for this and other games. For instance, would it assist in switching from flight, to foot, to vehicle? (This is one of the reasons my joystick is sitting in the corner collecting dust). Keep us informed. - DRUM out
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