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Drum last won the day on August 26

Drum had the most liked content!

About Drum

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  • Birthday 09/09/1949

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    Jax FL
  • Interests
    3D printing
    Wood Working

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  1. Drum

    MISC - Prospector (Mining Ship)

    Finally some rocks that do not take an atmosphere entry to reach. - DRUM out FirstRoid.mp4
  2. Drum

    LOLs thread

    Weekend off. Dive day at the beach. Then life throws you a curve ball,
  3. You would have lost it all in the next wipe for a newer build anyway. You are attempting to make a game out of a test bed. The current purpose of the build we have is to find and figure out bugs. Testing for playability is a valid concern. Since you have located a problem area, entering your experience into the Issue Council Database is a path going forward. Full accounting, (plus pictures if available), will help them resolve the problems. Sorry for your troubles, but trying to 'win' on a test bed will never end well. - DRUM out Issue council link: https://robertsspaceindustries.com/community/issue-council
  4. Drum

    Account locked because of suspicious gifting?

    A 6 year selling history? Big clue for mitigation of blame. Should make you wonder if his buying of the account was phase one of the scam and nothing to do with thee actual theft. Sounds like he was selling what HE thought was a valid purchase. See how it all falls out, but don't be too surprised if this guy ends up sitting on your side of the table when it is all done. - DRUM out
  5. Drum

    Account locked because of suspicious gifting?

    Rule of thumb where money is involved and emails arrive is to ignore the email and log onto the site where the money is and see what is going on. If there IS something going on you will get flagged with the appropriate messages. If there IS NOT anything going on – someone tried to gather your password using a phishing email. Best to then let the account know of the phishing attempt and change password (if you think you have been compromised), the usual nervous nelly stuff. I am always getting Important Alerts from banks I do not belong to, so even when they do guess the right bank now and again, I ignore the message and go to check the account. Stay alert. - DRUM out
  6. Drum

    A'care Mining and Reclamation

    Unsure of how many Imperium members are role players, but I am sure some will go that route. I am assuming you have read the into, since you are in the proper forum segment. https://forums.starcitizenbase.com/topic/9423-to-foreign-dignitaries/ Affiliation is a bit generalized, but any questions that arise can be steered to the proper people for official answers. Welcome to SCB (Star Citizen Base). - DRUM out
  7. Drum

    Updates to Crytek's lawsuit vs CIG

    LOL. I heard nothing the first viewing. I was eyeballing that Sq42 segment and all I heard was blah blah blah. Really liked what I saw. What I heard though, on the second viewing (listening), is nothing going on here, move along. - DRUM out edit: wondering what the response is if you ask the equipment guy for the last selection? "Pulse Plasma Rifle In The 40 Watt Range" Could it be? -> Just what you see, pal.
  8. Drum

    What to do in the hanger?

    Little blue dots throughout lounge area and against the walls for putting fishtank, bar, trophy, and other knickknacks. Blue dots on the large open stage are for the various size ships. From entry is goes into small medium large as you move into room. Interact using F. Also, beyond the universe with the beginnings of trade, mining, mission and combat actions - there is a free flight SIM, which allows for practice flight in a small sector, combat against NPC foes, and even the race tracks. Added the Star Marine section for head to head combat (pretty sure that comes with the 42 addition). - DRUM 0ut
  9. Drum

    LOLs thread

    Had me rolling. Poor display of a legitimate paradigm.
  10. Drum

    3.2 LIVE Pictures

    As important as that sounds, I have no idea what would be involved for it to be an 'Org Sponsored Screenshot'. - DRUM out
  11. Drum

    3.2 LIVE Pictures

    Thought to take some screen saves for new desktop background. Got one I liked and called it SUNRISE. It is Yela, right at the terminator.
  12. Drum

    Fake GlassDoor Review for CIG exposed

    True or false, it has the same results - nothing... No idea what the goal was but in the overall big picture, what did they hope to gain other than notoriety? It has the same effect as the DS head banging has the last few years. Nothing is different than before this was released. - DRUM out
  13. Drum

    Alpha 3.2 is LIVE

    Actually counterproductive. Initial heating requires you to be close, danger close. So strafe in (key 2) to get to where the node heats up. Your first reaction should be to tap on back strafe (key 3) to get some distance while maintaining a heat buildup. Once about 100 away, then you can start using the mouse wheel to lower power and waving the beam off the rock momentarily to slow things down when it wants to over heat. So if I am bursting a rock at 100+ away, this is safe. But most rocks will never Start to heat up unless I am much closer. Here are other tips - Look upper right in the pilot window and push shields to favor the front. I also look Down on the rock. Since they star burst, you do not want to be on their level. Misses you when higher (mostly) - DRUM out
  14. Well, this thread has been ambushed, but it is still in the same church, we just switched pews. Not overly worried about SC doing well, at least in the beginning. The reason why is the diversity of niche game-play. I have been in a few games where multiple end goals were apparent, and the trick seems to be making them dependent on each other in some manner. (always thought SWG integrated multiple roles well and had a place for everyone). For instance, people have different goals while playing. But if you like houses, you have to support craftsmen. If like the trades, then need to support gathering. If like gathering then need to support armor and weapons. If like armor and weapons then back to the craftsmen. And woven between and under each aspect are multiple sub-genre of style and substance. You get the idea. Several completely different game styles can evolve, but all need each other. Usually coming together within a guild or corporation entity. People supply. People protect. People make. People even thrive in the actions needed to hold it all together and organize interactions. Star Citizen has plenty of niches. And this falls into your argument about being too complex. The answer is you do not have to learn it ALL to enjoy playing your style. I was a huge crafter in SWG (weapons armor housing expendables, you name it I made it) and yet hardly ever carried a weapon or donned armor. It wasn't needed, as I could maintain a good supplier (by supplying them in turn with their needful things), or find the right vendor for materials. I see SC going this same route. And even people who shun the high risk/reward venues early on can and will adapt their play styles to embrace them later (when they feel more comfortable with the complex controls or UI or build confidence with security). This gang of 50 (thought the notes said 64 ?) fits into this same logic. I really think there are people who will hardly ever leave the arena sims (both on ships or afoot), and if they can have massive shootouts in there, then the attraction would be real. There will be people who do nothing but trade runs, or mining, or salvage, or escorts, or whatever. Even now, without a lot being fleshed out, there is a dizzy array of niche roles available. Think about the multitude of roles inside one of the massive ships. From a seven man Orion, to the huge population inside a Javelin or Pegasus , even the holy grail of a Bangal. If they can indeed accomplish this large instance binding while abutting another, (or many), similar instances, it will be more complex than any game I ever played. While at the same time I do not have to worry about how to accomplish all that and just focus on the fragment or role I carved out for myself within this grouping. It is going to be a wild ride and I am staying a fanboy of Chris and his crew. I really think if anyone can pull this off, it is them. - DRUM out
  15. The Avenger AD video got me laughing. Just Wanted Some Peace And Quiet !? Great line. - DRUM out