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LowZone

Imperium Member
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LowZone last won the day on April 12

LowZone had the most liked content!

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    UK

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  1. Finally found an image in focus...
  2. Is it me or does it look slightly out of focus?
  3. Sure. I'll send an invite next time I'm on. Remember, we are in different regions (European here) so that may be a factor in showing up on the clan finder. Also, Tidal Basin and WT5 are released today so we may be a little busy!
  4. Not one of the Imperium clones - [REN] Renaissence
  5. LowZone

    Anvil Hawk

    Unlike the promo video, seems like the only parking space in Area 18 for Hawks so far is inside Astro Armarda...
  6. Sure. Add L0wZ0ne or join the clan - European timezone, mostly PVE with most active members at WT5 lvl 450+
  7. When I started this thread 2 weeks ago I was considering starting/joining an Imperium clan at the time, but decided there wasn't enough interest to get one going. It's a pity. It's a good team-building game with a lot more things to do at launch/endgame than a lot of recent similar titles I could mention.
  8. Just seeing if anyone is interested.
  9. LowZone

    Caves!

    Knowing my luck, I'll probably end up disturbing an ancient alien race that has been dormant for a thousand years...
  10. I am so looking forward to spelunking with Tecia...
  11. Oh great, now I have no excuse for having no clue what I'm doing!
  12. Some ships need no introduction, others need at least two...
  13. Yep. All's good, until you damage a vital VTOL thruster on landing...
  14. Something occurred to me while watching the latest RTV on the SRV concerning the timing of the release of the SRV concept. A lot of comment was made about using the SRV to re-orientate ships that have landed upside down on planets, already a problem in the current iteration of the PU, I was hoping that it would not be such an issue with the upcoming changes to the flight model. It may be just pure speculation but maybe the number of larger/non-aerodynamic ships unable to maintain correct orientation near the planet surface or leave the atmosphere under their own power will be a such problem in 3.5 that it necessitates the need for the SRV. I was hoping that they could address this issue with the use of temporary jet boosters/fuel, but that may well be harder to implement than creating a new ship with strong enough tractor beams. Either way, I'm still looking forward to setting up a Spaceside Assistance Service!
  15. LowZone

    Drake Kraken

    This gives me an idea to put together a fleet of Krakens with their turrets replaced with tractor beams to try and relocate Port Olisar at the end of its usefulness...preferably to the centre of the local star!
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