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LowZone

Imperium Member
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About LowZone

Profile Information

  • Gender
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  • Location
    UK

Star Citizen Info

  • Ships
    Constellation
    Retaliator
    Starfarer
  1. Glad to see this work being appreciated, showing how expansive Star Citizen will eventually become. Hopefully, new people will see this isn't just about levelling up a character as in other MMO's but actually expanding the skill set of the player to suit a particular role: e.g. A communications officer with an understanding of the most commonly used phrases in various alien languages may be more useful on a mission than someone with fast reactions/good aim. I look forward to seeing more videos on the work being done on non-combat roles throughout this year.
  2. Ah, so that explains why I kept running into CIG-George and Kraiklyn on that map just now. Hopefully this will be resolved soon.
  3. As someone that was once falsely accused of cheating and had to go through a lengthy process to prove my innocence, I only hope it isn't too easy for hackers to spoof their username in any such recorded "proof". I'm sure no-one here would appreciate the possibility of having their account banned by someone else using their name (or similar) in a cheat video...
  4. Sorry about that guys, I think it's an american reality show called "Cast Me" (Sandi's friend is a co-host). You may be able to find a station/site showing it in your country (or just use a proxy). A quick search on google gives some brief info about the episode in question: http://www.pcinvasion.com/watch-star-citizen-reality-tv-show
  5. Stumbled across some reality show casting for MoCap actors for Squadron 42 (minor spoiler for Squadron 42 dialogue) http://myxtv.com/shows/videos/cast-me-ep2 I guess any publicity is good publicity, right?
  6. Chimera summed it up perfectly. I got the feeling that what we saw was plan B and that the original presentation was going to be centred around a SQ42 demo that was going to blow our minds. Overall I wasn't disappointed with what they did show, just let down by what they didn't show. At the very least I would have expected a little game play footage from the next patch (2.6 currently being evocatii-tested). This doesn't bode well for it being released anytime soon. I backed in 2012 and knew back then that a project this ambitious was going to take longer than predicted. It's good to finally see the road map going forward and I doubt we will see 4.0 before 2019 but if everything released up until that point is worthy of CR's vision it will be totally worth waiting for.
  7. I had a similar experience playing "Capture the Starfarer" with some random guys at GrIm HEx (quicker respawns). With the addition of grenades and personal shields, Star Marine can not come soon enough!
  8. The Polaris was supposed to fill the gap left by the Idris "upgrade". Rumoured to be the one of the next ships to have a concept sale, any further details of which are yet to be released.
  9. A couple of days ago I teamed up with a couple of guys in a connie to take on a glaive, one of which posted a video of the encounter showing new targeting system and the improved motion of the turrets. Enjoy! https://www.youtube.com/watch?v=8_7i0qfMHzs
  10. https://forums.starcitizenbase.com/topic/17527-where-is-home-part-1/
  11. Still too early to say. Without doing a roll call in local chat there is no way to tell if the server is approaching population capacity, but the various battles I have been involved in have seemed pretty stable so far. It is found at the back of the last room in the mission. Usually the first person on the server gets the rifle and then just camps the area making it impossible for anyone else to even attempt the mission. Obviously it's a way of getting more people to try out the mission but this could be achieved in better ways in my opinion.
  12. I have had the good fortune to try out each iteration of PTU 2.2 since its release and it's been a lot of fun so far. The sabre is a very capable ship but I will reserve judgement until the stealth mechanics come into play. The new EVA mechanics are good and as of the latest patch it seems a major blocker (no helmet bug) has been fixed. The bounty/criminal system is also a very welcome addition. The only negative I have so far is the reward for the Covalex Shipping Hub mission being a new laser rifle - this only makes Covalex now an unbalanced pvp zone. Other than that and a few minor niggles I have no real complaints. With each update released being a big improvement on the previous one I am confident that it won't be too long before 2.2 goes live.
  13. My guess is you're comparing a self destruction sequence to being shot to pieces. I.E. Multiple internal component failure vs structural damage by lasers resulting in different types of explosions maybe?