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LowZone

Imperium Member
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About LowZone

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    UK

Star Citizen Info

  • Ships
    Constellation
    Retaliator
    Starfarer
  1. Some photos of cards found on twitter: Front of Nox and Cutlass Back side Info
  2. Like i said, aside from stress testing the servers (which includes testing on different system specs), public testing has its limits. If they were really interested in how specific features affect gameplay why not test those specific systems separately with time to implement changes if necessary. For example, why not have an Arena Commander style mode where say planetside effects can be tested (even if only in single player)? I have been a part of PTU testing/issue council reporting since the beginning and have seen first hand how most bugs found are sometimes overlooked in favour of going live. I am pretty sure most of the issues found (at least in the PTU phase) are already known to QA/Evocati and that PTU testing is mainly to test server stability and other issues related to this.
  3. At this stage, I fail to see the relevance of public testing. Aside from stress testing the servers, the main benefit from Evocati test groups now seems to be allowing CIG advertisers (i.e. Youtubers) time to produce content as soon as the NDA is lifted. Sorry to be so cynical, I think all this waiting is getting to me!
  4. Stumbled across this gem on the official forums posted by CIG Will Leverett today: ...and this is just a taste of what's to come. Full post here: https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/production-schedule-and-3-0
  5. This thread gave me nightmares...
  6. Interesting. I hadn't even considered the possibility of a deliberate spread of Fake News as a marketing tactic or even to distract "Smart" people! Enjoy it while it lasts, guys. Open game development will rarely be as entertaining!
  7. It seems that this whole "5-10 systems at release" was just a misunderstanding, as clarified by CIG Zyloh https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/could-we-please-get-an-official-cig-confirmation-a/350872 Now the question remains: why did it take so long for CIG to correct the misinformation? Oh well, normal service resumes.
  8. Just read a very interesting article that goes into great detail explaining how going from an initial plan of 100 systems at launch to 5 - 10 with the current tech in place actually equates to 375,000 times the initial play area with nearly 10b sq/km to explore at a later date. Read it here: https://relay.sc/article/star-citizen-astrometrics-going-deep
  9. Essential viewing for anyone wanting info on 3.0 and beyond. Just got a grip on my expectations for 3.0 and now we get hints on a so-called game changer in an upcoming concept sale. I don't think I (or my wallet) can take much more of this...
  10. My only concern about the network code changes coming in 3.0 is that CIG takes this huge influx of players into account. It amazes me every time I hear someone say "I'm not playing until 3.0", because it means they fail to realise the main reason we have access to any gameplay at the moment is not necessarily to report bugs (they have highly competent QA testers/evocati for that) but to provide server data needed to improve the netcode. I fully intend to spend as much time as possible in-game between now and when 3.0 finally goes live, playing the same maps/missions that I have played countless times before, if only to give CIG a more accurate estimate of the current number of actual players. I only hope others can find the time to do the same.
  11. Glad to see this work being appreciated, showing how expansive Star Citizen will eventually become. Hopefully, new people will see this isn't just about levelling up a character as in other MMO's but actually expanding the skill set of the player to suit a particular role: e.g. A communications officer with an understanding of the most commonly used phrases in various alien languages may be more useful on a mission than someone with fast reactions/good aim. I look forward to seeing more videos on the work being done on non-combat roles throughout this year.
  12. Ah, so that explains why I kept running into CIG-George and Kraiklyn on that map just now. Hopefully this will be resolved soon.
  13. As someone that was once falsely accused of cheating and had to go through a lengthy process to prove my innocence, I only hope it isn't too easy for hackers to spoof their username in any such recorded "proof". I'm sure no-one here would appreciate the possibility of having their account banned by someone else using their name (or similar) in a cheat video...
  14. Sorry about that guys, I think it's an american reality show called "Cast Me" (Sandi's friend is a co-host). You may be able to find a station/site showing it in your country (or just use a proxy). A quick search on google gives some brief info about the episode in question: http://www.pcinvasion.com/watch-star-citizen-reality-tv-show