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Chris von Hoff

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Everything posted by Chris von Hoff

  1. all Hercules are to expensive for what they do...except maybe the c2, the BMM has 5 times the cargo (with the info we have atm) for 50 bucks more? however, the M2 makes a nice base to upgrade to Hull E or anything over $500 with the A2 you could upgrade to a polaris (+$50) or a 890(+$190) and still have the tank(~$100)
  2. I own 3 Hull E and 2 Hammerhead... lets team up and get some convoys going;D I even got 4 banu defenders for escort-fighters all we needs is 60 to 80 willing ppl to crew it all p.s. the way to make money in a Hull E is misson cargo runs, no need to buy the goods yourself, less risk and should be good reward considering you haul ~100000 scu
  3. i want to play vandul swarm with a hammerhead!!!:D ofc i'd need 6 gunners^^
  4. I would be interested in a hammerhead with Tachyon cannons, either a full Tachyon loadout or mixed in with repeaters. I do not like ammo weapons at all, to limiting, what good is it if you fire 3000 rounds per minute if you only have 1500 ammo? size 4 repeaters should have a fairly good range themself, maybe not 5km, but 2.5-3km i could imagine. Most fighters do not have that range, so a Hammerhead can fire befor a fighter even gets into effective range of its guns. The positive aspect of tachyons is faster the light "bullet" witch should put it to a faily good extreme range over the M6 lasers, maybe 7km? we will see once there enter the game... other then that, you planed in 2D, but we play in 3D 1 HH ahead. 1 left, 1 right, 1 up, 1 down, 1 rear should be a better aproach with a terrapin as advanced scout and a fighterscreen that be tough to beat whatever guns you use. but remember LTI only covers base ship moduls, so it is also a cost factor changing weapons p.s. also if you want high fire output close range check out scatterguns, those are like Flak guns
  5. I personally opted for the hammerhead as a anti fighter platform for escorting cargo-ships. The fear factor alone will make me feel save in a hull E
  6. love it! no more question which ship i bring should i fly escort^^ p.s. it does not need to drop anything...2-3 hammerheads clean the LZ and let a starliner drop 300 marines ^^ something like that lol
  7. Chris von Hoff

    Anvil Hawk

    It is clearly a transformer type ship that converts into a robot ^^:D kidding aside, it does look like it could change similar to a karthu-al but we will see later today...
  8. the ship is buyable ingame... when do you think you'll need to build a base..1 month 2 month in? not on day one... not worth it (with the infos we have atm)
  9. 500kg-1 ton at 80% light is a planetkiller! (look up the formula on wiki and do the math..should be a few terratons TNT if not more) 100g at 10% light is around 5 megatons TNT kinetic-impact, if i remember correctly (i did the math once, a few years back)
  10. I saw a few of the inforunners BMM vids and i had to shake my head at the gun size they came up with. Those early concept arts was for the 60m Banu merchantman, it only increased in size at a later date. On the other hand, now that the BMM is increased to 150-155m length, i would not be surprised to see capital size guns like the STS on the Idris beeing mounted on the BMM. I is still my favorite ship in star citizen though
  11. It is obvious... once the rework is done they sell it for $350 $250 was to cheap compared to a Vanguard Warden, at least with all those guns. and i do not mind if it gets bigger... Wonder if a fixed size 6 fit on the lower turret spot ^^ if not, 2 missile-racks should do the trick too
  12. It all depends if we haul guild goods/purchased good or run mission goods. Most of us might not be able to buy a complete load of cargo for a Hull E early on. Missions might not end up on the same system, so convoy flying with escorts would be hard to do. I do plan to fly missions at first in high security with little or no escorts. For low security i'd rather take the BBM and escorts. just my thoughts
  13. Hello everyone! I am Chris from Germany ...and yes my real name is also Chris so it makes things easier lol 51 of age, spend more then i should have..on this game, but no regrets. My 3 fav. ships are Hull E, Banu MM and Starfarer Gemini, but i own others too. I am only semi active for now. That will change once they add a Hotas setup that actually works for me^^ Next anni sale will do me in good, i got around 12 ships to ccu
  14. When i first saw the scout it was listed with 6 gun mounts, after it finaly was for sale it was down to 2 gun mounts. That realy anoid me ^^ The pricetag warrented at least 4 guns
  15. if you look for something durable with firepower and cargohold get a Freelancer MIS, near the same price then the superhornet but class 5 shields and powerplant with 4 size 4 guns and a load of missles
  16. Banu MM should be runable with 4 or 5, you need a pilot, 2 gunners (for turrets) someone to look after power and shields and someone firing the main guns (could be pilot) I cannot see the need for 8 atm, but there might be a reason or 2 edit: 3-4 npcs and you as pilot/forwardgunner should be doable
  17. The size 6 powerplant is a little weak compared to the size 7 in the phoenix and it only has size 6 shields, like the phoenix. I wonder how the 3 class 4 turrets are controled, though it lags forward guns, its one fine looking ship and the X85 is nice! I assume the stats are getting tweaked later on. the sale was less then 20 min btw, i refreshed saw 20 left and once mine got through (which took 5 tries hitting process) and i checked again it was 0 ^^ good luck with the next batches
  18. The Xi'an scout is my only small ship (2 or less seats) the LTI really make me proud to own one now I belief its going to be a very unique flying style in that ship and the (afaik) 6 guns (2x class 1 size 4 and 4x size 2 class 2) should be enough power to 'dance' with the better dogfighters.
  19. We might see some presentation either in october or at pax Australia hopefully
  20. there will also be the cargopod option for outside mounts... the 350R is the more flexible ship then the M50 hmm i would vote xi'an scout
  21. I do hope so ! only question will be how many they sell and for how much, since they raise the price every time ... 500 BMMs would go inside 5 minutes
  22. I doubt that, the 2 TR4 in a 350R should push the 20 ton craft far above the M50 meager TR2s that weighs 12 tons
  23. at the current specs the 350R will not be as speedy as the m50. the 350R weight is double that of the M50 and both have 2x TR4 max engines... but i think once the hangar version/AC version comes out we see some new stats ...and maybe a launch-sale..?
  24. Well, frigates can carry 4 or even 6 fighters now can't they? so all you need is a 12 ship convoy, with 6 idris and 6 transports and either 24 hornets or 36 The Idris P's should have more cargo then a conny (unlike the shipspec stats) which would make a nice high security transport and a 6x6 formation would cover all 6 (in 3 D space) 'angles' (point, rearguard, top, down, left and right) with overlapping fire-arcs.
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