Jump to content

Ragnor

Imperium Member
  • Posts

    381
  • Joined

  • Last visited

  • Feedback

    100%

About Ragnor

  • Birthday 08/19/1981

Profile Information

  • Gender
    Male
  • Location
    Netherlands

Recent Profile Visitors

2,450 profile views

Ragnor's Achievements

  1. Right now the account is reserved for Vahadar. We still have to work out some details, so until the sale has been finished I will still keep this post up, but if everything goes as planned I will sell the account to him because he offered me more than the original asking price and because he wants to buy his account for his son, so they can play together.
  2. Saw your posts after waking up, I will send you all a pm to discuss it further. Thank you for vouching for both of them Chimaera.
  3. Because I don't have time to spend on Star Citizen and I recently sold my gaming pc, I want to sell my Original Backer account from back in 16-10-2012. Not only did I receive all of pledge goal gifts, I have also been a centurion subscriber for some time. Over the years I have been buying LTI ships, melting them, rebuying them etc.. so that's why I am not able to sell the ships seperately anymore and why I want to sell the whole account instead. The LTI ship packages that are active in the account right now are the original Rear Admiral LTI backer package with physical goodies and the Endeavor Hope Class LTI with two LTI modules, namely the General Research and the Fuel Pod. If you like other ships better then there is still the possibility of melting one or two packages and then Buying Back another LTI ship, like for instance Banu Merchantman, Origin 890 Jump, Class C or RSI Orion. See below for screenshots of all the items and buy back options. For all this I think 1000$ is a fair price. Selling only to verified PayPal. As you can see on my profile in the past I sold some ships and only have received positive feedback. These are all the items in the account: And these are the Buy Back options: Apparantly HTML code is not working, so you have to click the link to see each picture in the hidden contents section..
  4. Happy Birthday!

  5. Melted my Orion and Hull C and bought the Hope... I like running my own hospital, and if I get bored with it I could just outfit it very easily to perform a completely different role...
  6. Ragnor

    MISC Endeavor

    From what I understand there needs to be some kind of transaction first before someone can spawn on your ship, in other words: you can ask credits for people to be able to use your ship as a spawn point. I am guessing during that transaction you also will be able to check the organisation that person is a member of and if he has a bounty on his head... Would make sense to me at least. Also, I don't think it would very wise to use your endeavour as a public spawn-point in lawless space. If I would be in lawless space with my endeavour to assist my org I would only accept spawns from other org-members... In areas where there is high security it wouldn't really be a problem I think. If two pirates would start attacking the ship, UEE forces would be there to help you in minutes, and you could also ask bounty-hunters in the area to help you, who might be interested in cashing in the bounty on the heads of those pirates... And ofcourse you could ask help of ships of your org or orgs that are allied with your org to help you... Last but not least, you could also remove the hangar and add the defense module to be sure, although it wouldn't be possible for players that spawn on your ship to order a ship anymore if you do that, so you miss out on the revenue that could create.. And it also would add an inconvenience for the players that spawn on your ship, because they would need to ask someone of their org to come and pick them up from your ship...
  7. Thinking about melting my orion and hull c for one of the variants. (Hope with defense module or extra fuel module, seems most interesting to me and is really useful to the fleet, although the farmer's version is interesting as well). I am wondering though how the collider module will work, you guys think it would be possible to buff other ships' weapon system with it as well, because in that case it would be really useful in combat situations, and it looks very cool, reminds me of the Vulcan starships in Star Trek...
  8. When I get to choose my starter-ship after finishing the campaign, I will definately pick this ship...
  9. If pirates are smart, they will use a small and inexpensive scout ship to scan the crates of any freighter that looks interesting first, before they commit their more powerful and more expensive ships to an attack on the vessel... So the strategy mentioned under 2. will only work with dumb and inexperienced pirates.
  10. Hull C has rear turret too, althought it isn't visible on all pictures.
  11. Reading the above chart I'm thinking of buying a Hull A as well, for a trader there is no better starter ship.
  12. <--- Happy owner of Hull C. Thanx for the post VoA... Really curious what modular options the MISC Hull series will feature, and what roles they can fulfill, apart from trading.
  13. Registered on the forum, just out of curiosity, not sure what to expect tho...
  14. Ragnor

    RSI Orion

    Another option could be to have a cockpit on the top for navigation and a cockpit on the side for visibility of the arm en grinders once the mining itself starts...
  15. Bought one as well. I like the 'industrial' look of the ship.
×
×
  • Create New...