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Arcanus

Operations Officer
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Everything posted by Arcanus

  1. Well, much like a lot of the Orgs out there, most of our members are inactive at the moment, simply because the game isn't finished yet, and they're busy with other games, or other parts of their lives. At any given point (like just 5 minutes ago when I checked) there's usually about 200-300 members logged on to our Discord Server, but even from that many members, only a fraction are actually playing Star Citizen. Now obviously, at certain times of the year (like now) those numbers might rise a bit (or at least of that 200-300 members, more of them might be actually playing Star Citizen instead of something else)..... BUT this seems to be a common problem for just about every single Org in Star Citizen, simply because the game isn't done yet. What we've been focusing on in the meantime, is to try and organize and develop systems so that when the game actually does get to a (more) playable state, we'll be ready to hit the ground running and serve all 4000+ members. As far as how you can participate... the division structure exists more so that you, as a member, will know which officer or specialist is responsible for coordinating our efforts in which part of the game. There is absolutely NO problem with crew a Capital ship one day, and doing trade runs the next, deeps space exploration on the third day, mining on the fourth, and back to capital ships on the fifth (or whatever combination you might want).... the only thing that will be different is that when you decide to to one of those various styles of game play... IF you want to do it with other members of Imperium, then you will check on our Mission Boards for missions created by officers of the various divisions in the style of game play that you want to play that day. Does that make sense? Eventually, we hope to have differing levels of mission, based upon difficulty, required skills, and importance to the Org as a whole... but that is one of those systems that we're working on for later when the game goes live.... for now, playing with other members is as simple as sending a message to your friends on Discord and creating an ad-hoc group, or popping into a LFG channel, or using one of the voice channels that we've setup for in-game comms (or any combination thereof).
  2. (Potentially) Welcome to Imperium! LOL... What would you like to know? Feel free to ask anything here, otherwise, I'm sure one of the Imperium Officers (myself included) or HR Specialists would be happy to answer any of your questions (within a few reasonable limits) on either the Imperium/SCB Discord or TeamSpeak if that would be easier.
  3. Welcome to SCB (and Imperium?) Lots of good people here, but there's always room for one more! 👨‍✈️
  4. The pleasure is all ours.... Your profile pic.... is that a wolf skin (fake or real)? I assume Signifier?
  5. I already put an @Unit Admin out to all Unit Leaders on Discord, and Fintz (Unit Support Staff) has offered to help anyone with the transition that needs assistance. I can do it again in a week or so (I don't want to bombard people so much that they just ignore it). As far as the integration goes, I do think that the Club features offer all (or at least MOST) of the functionality that we had before, but we have a link right at the top of the page for Units, when we are ready to "flip the switch" can that take us to Clubs instead?
  6. I took care of Quasar last night sir! Is there anything you need us to do with the Unit pages afterwards?
  7. Stay safe my friend, and let us know if there's anything you need... Despite all of the chaos in the US, and in the rest of the world right now, Hong Kong hasn't been forgotten.
  8. Are you talking about this image? If so, then that ship (landing on the landing pad) is an Anvil Gladiator (not to be confused with the Aegis Gladius... similar sounding name, very different ship).
  9. See, I really don't like the idea of CIG making the Javelin (or any ship) "invulnerable".... What they (in an ideal world) should have done is: 1. Make Retaliator owners pay for their torpedoes. When the US buys a new fighter (or replaces one that crashed) it doesn't come with a free set of missiles thrown in. Especially torpedoes of the size that the Retaliator mounts, which are arguably some of the most expensive weapons in the game on a per missile basis). Why should any of the ships in Star Citizen? Maybe the very first one could have some, but not a replacement or a rental. 2. As soon as the Retaliator's turned on their fire control radar and started locking on to any of the ships, the entire UEE Fleet (NOT just the Destroyer, but both Frigates, and all of the fighters), should have immediately opened fire, or at least acquired missile locks of their own (on the attacking ships), with return fire happening immediately after the first torpedo was launched . 3. More forces (probably just fighters at first, but maybe bigger ships if the battle lasted more than a few minutes) should have been Warped in to support them. 4. Anyone who dies at the hand of the UEE because they were attacking the Navy, spends at least one full day (maybe even two) in Klescher Automated Prison. In the real world, every Navy treats threats and attacks against their warships VERY seriously. If CIG truly wants to maintain their emphasis on fidelity & realism, then the UEE response to any (real or perceived) threat to one of their ships should be just as over-the-top
  10. That's a noble sentiment, and I try to do the same, but yeah, it can't really be done with an item that expensive. I'm glad you were able to get it refunded though.
  11. Welcome to the Fleet! 😎
  12. Well aren't you just a ray of sunshine? Yes, you are correct, the Javelin that will be on display is probably just a "shell", and it will (probably) be the same with the Idris. Why? Because there's no reason for it to be anything else. As far as we know, these ships aren't being made available for players to tour or to spawn, so why waste game resources including an interior that no one should be able to access? Doing so would only encourage people to try various game exploits to glitch into the interior and try to take over the ship (which several Evocati already proven, by trying to do just that), which is not the point of Fleet Week. We know that the Idris interior is either completely done or at least 95% done, because we have seen that interior both in CIG productions and in videos that were created after Teller data-mined the asset. The Javelin uses most of the same interior building set, so I expect that the Javelin is almost completely done as well. The only areas of the Javelin that differ significantly from the Idris (the bridge, the hangar bay, and the engine room... which is much bigger) have already been shown previously, so we know that those areas are (mostly) done as well. In addition, it does appear that many of the systems (weapons, engineering, navigation etc.) are fully functional, and it's even possible that the ship is being run (to a limited extent) by AI, rather than running on a scripted flight path (i.e. "rails"). Why? Because I've heard that the ship can avoid obstacles and/or player ships that might be in the way, whenever it departs or returns to the capital ship dock. Taken altogether, that represents significant progress in the realm of Capital Ship Development from what we have seen (or been shown) previously, and probably was necessary to respond to all of the disappointment created within the community (especially the people who owned large Capital Ships) when the Idris mission was removed from the 3.9 update. As for the price, well the Javelin was always pretty expensive, but I don't really think it will have gone up much compared to what it was last sold for.... which, once again, definitely IS expensive. However this time, unlike all of the other times it has been on sale, people will actually get a chance to see it in-game before they buy it. Yes, people will need a large group to support them in running a Javelin, but that's one of the main advantages to being a member of a large, well-organized group (Org/Fleet/Corp/etc.) within Star Citizen. Personally I think Capital ship game play will be a lot of fun. So, anyhow buy it if you want to, or not... either way, let people enjoy Fleet Week, personally, I think (or at least hope that) it's going to be a lot of fun.
  13. FYI... there will be 1 Javelin-class destroyer, and possibly 2 (but at least 1) Idris-class frigates, as well as a squadron of F8 fighters painted bright red acting as an "aerial/aerospace demonstration team" putting on regular shows with fireworks at set times throughout "Fleet Week"
  14. It's "in game" in the sense that there is a NPC-crewed Javelin that will be flying around between Area 18 and Bajini Point (orbital) for Fleet Week. But it (probably) won't be "in game" in the sense of current owners being able to spawn one for a while yet (probably not until after SQ42 releases).
  15. Found this beauty shot buried on Reddit today:
  16. There's also a discussion in the Concierge forums that imply that CIG has put out some guidance about Javelin's now being able to mount Ship Buster Railguns Here's the link (warning: it requires Concierge access to follow the link) For those w/o Concierge Access, here's the info that started the thread: and one further comment right below: Now... Being the cynical F@#K that I am... I still think that means that they could load the ship up with non-milspec parts when they give it to us (basically following the comment of the 2nd poster), but at least it won't be a completely useless flying hulk that needs to be completely refit BEFORE you can even fly it (safely)... it SHOULD be able to defend itself even... only perhaps not quite as well as a milspec Javelin would be able to do.
  17. Arcanus

    Aegis Idris Frigate

    WHAT?!?!?! You mean I won't be able to replace all of my WoW gold farming revenue with Star Citizen Cap Ship farming revenue? I am SO disappointed! But, as for Imperium, I think we'll do fine. Many of our members already own some of the various Capital Ships, and for those who don't? Well, I like to take pride in the fact that we have a level of organization that seems to put us ahead of many of our rivals, so I wouldn't be surprised if we will be able to acquire many more (over time). But whether you're right, or you're wrong... this topic honestly isn't worth everyone getting all riled up over.
  18. 🎁Happy Birthday G! 🎂

  19. Arcanus

    Sabre Raven

    These aren't pics of the Sabre Raven... these are pics of the Aegis Eclipse
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