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macgivre

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About macgivre

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  1. Best period to visit indonesia

    Hello Imperium, this post is totally unrelated to starcitizen, but I suspect that someone within Imperium have the answer : I have a pretty unique opportunity to go on a tourism trip to Indonesia and I am given the choice between multiple periods between may and october Do you have any advice on the best month to go there ?
  2. Hammerhead escorting role; Weapons loadout follow-up

    Very interesting figure of availability ratio, what was the average age in your guild ? Was it an international guild splitted over multiple time zone ? I had similar availability ratio in a guildwar guild, but it was quite a young public with an average age of 17 and only one nationality. I suspect older public to be a little less available than a younger one (for example in my squadron we have an average age of 30-33 with an availability around 25%) But we seem to converge toward a figure around 30-35% of availability
  3. Hammerhead escorting role; Weapons loadout follow-up

    13) On a more historical approach (that will please C. Roberts), here is the escort ratio for a famous 8th Air Force Raid on Berlin (6 March 1944, described in "le fana de l'aviation Hors Série n°20") Bombers to escort : 814 (only 702 on target) Fighter escort : 943 (only 832 available) divided in three groups (En route, On target, trip back) So Only 315 escort fighter planned for 814 bombers ... 30% of the total amount of plane ... now it terms of peoples : 10 guys per bomber and one per fighter : the human ressources for the escort represent only 4% of the peoples to escort The attrition for the escort was 12% The ennemy force was 1000 fighters and theire was 70 bombers destroyed ... 9% of the total amount ...
  4. Hammerhead escorting role; Weapons loadout follow-up

    50 cents to the discussion : If I sum up : you propose to gather on short notice a force of : 1 Polaris 7 hammerhead 2 retaliators 2 Terapin 4 Sabre 4 Super Hornet 4 Gladiators So a total of 24 ships and 110 players. Let's not forget the guys we are supposed to escort ^^ It's more a like a 8th Air Force Raid en route to Berlin than a merchant escort ^^ So without taking real life argument. 1) Your 8 light fighters will limit you to short range escort, so you will have to either drop them, either add a starfarer to refuel them 2) The ship size will limit you to medium and big jump point, we may require longer to rendez vous with the ships you are supposed to escort 3) You immobilize a formidable power for one single operation, this is the doctrine of static defense : you allocate ressources dedicated to one specific task, those ressources cannot be used elsewhere 4) The actual operation doctrine is rather to pool ressource and allocate them on request : I rejoin Amy Babe on this one, you should rather use a small screen of fighter and keep a good reserve ... just in case 5) Your formation does not take into account spares : from my little experience of officer in a virtual squadron we have around 25% to 30% of loss before the mission start, this is either due to computer crash, last minute unavailability, ship malfunction, mid air collision, ... So to gather in game all the requested ships you should count on 20 to 30 additionnal players 6) availability of all peoples all along the run, given all the time zone in Imperium, it is difficult to keep a lot of player over a long period of time : so your huge formation will certainly suffer attrition along the time, this will limit you to a quite short mission time, maybe 1H or 1H30, but certainly not a 3H run. 7) Mission preparation : from my little experience you will have to take the IRL C2 ressource, how many team speack channel do you think this operation will require ... I personnaly bet on someting like 14 channels ... for 110 people this is quite reasonable with an average of 8 to 9 people per channel... when you talk about allocating so much channels, prepare the binding/ whispers, you talk about a preparation time of something like 15 to 30mn (without taking into account the briefing time) 8) Ship preparation : you are assuming that you have 24 ships ready to go, with fuel, weapons, in neighbour systems ... I will rather count on a good hour of travel to get everybody at the same place ready to go 9) availability of people : okay let's assume that you just found 110 people at the same place, on the same time slot, ready to go ... how many officers do you thing you will need ... I will go with 14 officers ... so you need 14 well trained people, maybe with a minimal level of certification ... this will be your bottleneck in terms of human ressources here 11) I think you are a little bit overestimating Imperium power, I wouldn't quote Sun Tzu and his recommandation to known our own strenght and weakness before planing an operation, but I would recommend you to get a look at the Imperium year in review where we have a summary of our regular military forces ... https://www.imperium.sc/operations/ Please don't quote the exact figures as they are sensitives and that we are in a public place of the forum Moreover just get a look at the next game day to get an idea of the average amount of people avaible simultaneously Then take only a third of this figure to get an idea of how many people a single "standard" operation should require 12) If I were supposed to mount such an escort operation (and trust me this is a kind of speciality for me), I would rather go for long range robust fighters belonging to a single unit ... but I will certainly be forced to take what I have at the moment ... so everything able to reach the rally point and with sufficient range will do the job. Those fighters will not be sent at once, a first batch of 4 fighter for close escort will act as screen, And I will simply send a batch of 12 fighters in training nearby to be available for immediate reinforcement in case of ennemy contact... The goal will not be to destroy the ennemies, but simply to make contact with them and force them to engage with the escort fighters while the convoy head for the next waypoint.
  5. 3.0 Cutlass's new role? Military or mercantile?

    Do you manage to use the manned turret ? I mean they are very difficult to use and this can waste a lot of the cutlass's firepower. +1 for the utility designation ☺
  6. Good trick, I didn't know where to put my skis for my holidays on Yela 😁
  7. When do you think SQ42 and SC will released?

    Yes, but this time is wisely spent ... the question is more about "can we afford more time ?"
  8. When do you think SQ42 and SC will released?

    Did you watch the vertical slice video with editor's comments ? They fully acknowledge the low maturity of user interface / experience The "good" thing i take away from this video is that they will calm down on adding new features and will now focus on user experience If you take some distance ... this year they have make great progress on level editing (planets, outposts ....) and they have just started to bring in professions This year i foresee a lot of progress on the profession and little progress on optimization and ergonomy We are not so close to have a good arena commander and star marine standalones games 😊 My own pronostic is that by the end of 2018 we will have 2 or 3 stable game modes to enjoy for our gaming night and that in 2019 the baby PU will be a reality but i stoppped to buy new ships : we are still talking about a video game and i don't consider "normal" to throw months of salary in a video game While CIG will benefit from this massive flow of cash they will have no particular reason to hurry.... and they will still be able to "push the envelop" by adding new features ... so this let us with a game with an incredibly vast scope ... but such a low maturity
  9. Hammerhead - Gunboat Anti-fighter

    This look like a steam gunboat at the era of fighter jet ... Unless the manned turret can be used in remotely operated mode, this is a huge waste of manpower and ressources. This is not in any way an escort ship : it is bigger and operate more crew than the ships it is supposed to escort. Moreover the manned turret are only effective in close range, so it is useless to prevent a pair of gladiator to lock their target at 3km range and fire their torpedos... But this will make a great gunship for ground operations : most of the turrets seems to be able to point downward ... and the bridge is also downward. But here again, we have a 100m long gunship with only 6-7 usable turrets ... In an offensive role, the large size of this ship make it detectable from long distances ... so you have little chance to have the opportunity to get closer enough to use your turrets. Frankly I don't see how this ship can be used against organized ennemies ...
  10. "Game Changer" ship Theory Crafting

    Orbital strike ship
  11. Cyclone Rover by Tumbril

    For 40$ I would rather buy an Aurora, it's faster and can carry more payload.... what is a point to sell a land vehicule at this price ? Are they in a bad financial situation ?
  12. Castlevania 2017

    First episode ... and it's a bloodbath so far ... curious to see where it goes ... it's seems to be only 4 episode ...
  13. You may have missed it, but it's quite an important news for the verse : I would love that the base radio try to make an interview of a "security officer" to get some news on that ^^ https://robertsspaceindustries.com/comm-link/spectrum-dispatch/15941-Empire-Report-HuXa-Protests BECK: I’m sorry, Emily. I have to stop you right there for this breaking news. The Empire Report has just received word from Earth that there has been an attempt on Imperator Costigan’s life. Facts are still coming in as comm-drones arrive, but early reports say that the assassin was not successful and that Imperator Costigan has been taken to an undisclosed secure location until the threat is fully neutralized. The Imperator was scheduled to speak at the Banking Federation Summit going on in New York City this week, when the assailant opened fire at the stage. At least two members of the 1st Marine Combat Battalion were injured in the initial attack as well as — VICTORIA: We have a quick update, there’s been confirmation that one of the Marines guarding the Imperator has died from their injuries sustained in the line of duty. The other Marine is in critical condition, along with several civilians who were attending the summit and got caught in the crossfire. BECK: New York City has been placed on complete lock-down with all incoming and outgoing traffic stopped. It is not clear yet what motivated the attack or who was behind it, but a joint effort by local authorities, the Advocacy, and the 1st Combat Battalion is being made to apprehend those — Wait … I am being told that at least one of the assailants has been shot dead near the scene of the attack after a confrontation with Marines. No word yet on their identity. VICTORIA: To re-highlight what we know so far, a failed assassination attempt was made on Imperator Costigan at the Banking Federation Summit in Sol. One believed assailant has been killed on site. We still do not know if they were working alone or what their motivations were. Our thoughts are with the victims and their friends and family during this tragic time. BECK: Advocacy Director Thomas Carmody is scheduled to give an official statement in the next few minutes, and we will have further updates once that comm-drone arrives. Until then, we need to take a quick break, but please stay tuned as we bring you more details on this shocking turn of events.
  14. Aegis Eclispe

    It's quite strange because the eclipse weight 10 tons less than the gladiator ... So maybe the eclipse's armor is lighter but it's almost a 100% difference... So I'm rather curious about the eclipse's bomb bay capacity and the torpedo "real" size... Because I d'ont explain why a lighter, smaller ship could embark almost the same amount of wayyyyy more heavier torpedos ... Maybe we should wait a little bit to have the final stats ... maybe the gladiator will receive some buff ? ^^ On an other note, did you see the combat record of the eclipse, from the brochure ? It looks like there is a list of some place to find some good friend to play with ^^ VS-1 and VS-2 systems sound to be promising systems Plus, to keep in the Eclipse subject, the location of the fight should give some insight on how deep this ship can go in Vanduul territory, and what is the autonomy of UEE ships (how many systems can they cross without beeing refueled)
  15. Aegis Eclispe

    +1, this ship is smaller than the gladiator The gladiator can embark in it's bomb bay 4 Size 5 torpedos The Eclipse should be in the same area of capacity
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