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Danakar Endeel

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Danakar Endeel last won the day on November 29

Danakar Endeel had the most liked content!


About Danakar Endeel

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  • Birthday 09/01/1975

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  1. CIG Being Sued by Crytek

    I read a Reddit comment that someone contacted him and he said he was going to do a video tomorrow/today.
  2. CIG Being Sued by Crytek

    Not sure what their deal is and it smells like a desperate cashgrab attempt by Crytek's corporate fatcats who want to fill their pockets before declaring bankruptcy. However, last time I checked CIG completely switched over to Lumberyard in 2016 and it was only AFTER that CIG stopped displaying the Crytek logos. So it sounds to me like Crytek are desperate for cash and are now trying to strongarm CIG into paying for an engine they don't even use anymore. I also recall both Chris and Erin stating that they bought full rights to the engine back in 2014, yet Crytek lawyers are making it look like it's just a license for a single game. Guess we'll just have to wait and see why Crytek is suddenly going full retard with a lawsuit.
  3. RSI - Polaris - Corvette

    FYI: For those of you who still own a Polaris Warbond, CIG has now issued the Serial Numbers. This appeared in my hangar logs: Dec 08 2017, 12:20 am - Standalone Ship - RSI Polaris - LTI War Bond Presale #XXXXXXX - Serial Attributed: (S-RSI-POLARIS/2336) on item S-RSI-POLARIS
  4. Hammerhead - Gunboat Anti-fighter

    Sounds pretty good to me as I wanted to have some AI blades and some NPCs (customized from my extra game packs). That way when other players want to help out I don't have to swap everything out but can just leave the npcs at home. Still wondering if CIG will let me swap out the top quad-turret on my Hammerhead for one of those twin-S6 turrets that the Javelin uses on its port and starboard sides. The turret pods look identical and as such I'm guessing the mounting size may be the same too. Unless CIG has also changed the Javelin turrets to use the same quad-S4 setup. I wouldn't mind having one turret with 2 S6 ballistic cannons as my makeshift STS 'deck gun'.
  5. Hammerhead - Gunboat Anti-fighter

    I disagree! At the moment Star Citizen is more Star Wars than that online casino crap EA is shitting out.
  6. Hammerhead - Gunboat Anti-fighter

    It can engage frigates just fine!
  7. Happy Hour - Drake Vulture, Drake Corsair, Drake Kraken

    I found the inspiration for the Drake Vulture
  8. Hammerhead - Gunboat Anti-fighter

    Maybe Chris Roberts decided that it needed a Capital powerplant or something. Guess we'll just have to find out when it's flightready.
  9. Happy Hour - Drake Vulture, Drake Corsair, Drake Kraken

    Yeah, I still remember the last time we were allowed to vote for a ship. Drake Dragonfly Aegis Terrapin Anvil Hurricane MISC Reliant Funny how all of them ended up being made (in some way, shape or form) anyway. As such I suspect we will see 3 Drake concept ships at some point throughout 2018.
  10. Need some advice

    Scale reference
  11. Happy Hour - Drake Vulture, Drake Corsair, Drake Kraken

    Would be nice if the Vulture had mag-lock clamps on its landing gear so it attach itself onto a vehicle. I would have also preferred if it had some cutting arm and small tractor beams on the ship itself instead of forcing the operator to go outside with a cutter and a sled.
  12. During Happy Hour the devs were mainly just brainstorming ideas for a new Drake ship to add to the lineup. Viewers were allowed to vote on the 'name' of 2 potential ships as well as a Viewer's Choice third entry (and name). The viewer's choice from today's live stream was the Drake Kraken 'Scout Carrier'. Final vote is up on the RSI forums and can be found here: >> YOU Pick the Next Drake Ship << A. ENTRY-LEVEL DRAKE SALVAGE SHIP (CODE NAME: VULTURE) A one man salvage starter ship, no drones but plenty of on-board storage to help with EVA salvage operations (space for cutters, charges etc) and space in a separate area to store/process the recovered salvage. Mostly designed for the player to EVA out and do the salvage, rather than sit inside and do it with tractor beams/lasers. Small enough to sneak into hostile areas unnoticed to recover fresh salvage. B. MULTI-CREW DRAKE EXPLORER (CODE NAME: CORSAIR) Drake’s competitor to the Constellation, the rough and ready multi-crew explorer. Differs from the 600i by its crude basic construction and from the Constellation by its lower missile count, but with a third turret to make up for it. Able to transport a vehicle and cargo (think extended/up-scaled Cutlass rear area) faster and more nimble than the others, but like all Drake ships pretty paper thin. C. DRAKE SCOUT CARRIER (CODE NAME: KRAKEN) Drake’s capital ship entry, space to park and store a few medium ships (up to Freelancer-sized) and transport them around the verse. Serves as a mobile truck stop in function with a small hub of stores (some less than legit) to help restock.
  13. Hammerhead - Gunboat Anti-fighter

    It does look like it may have been filled in (with a module?) but still hard to see at this angle. Personally I wouldn't mind if that spot is a modular area that we can fill up with something similar like we got with the Retaliator. Like slotting in a medbay, cargo or dropship module or something.
  14. Which ship to keep? Hammerhead vs Polaris

    I currently have both but if I had to choose I would go for the Hammerhead. To me the Hammerhead feels like a ship that I would be flying more often while the Polaris is only for large scale PvP fleet battles where you know the enemy players will be bringing cap ships or massive PvE battles against Vanduul NPC fleets. But even in such cases Imperium members would likely be fielding Javelins and Idris-Ms while wanting Hammerheads for protection. So I'm not even sure if I will keep my own Polaris as the Hammerhead was the 'corvette' I was looking for and had hoped the Polaris to be imo. I just kept it because it was a warbond and don't want to melt it for random small stuff.
  15. Hammerhead - Gunboat Anti-fighter

    I noticed that the Hammerhead is listed to have 4x Marsden 683 missile racks. https://robertsspaceindustries.com/voyager-direct/Behring-Racks/Behring-MSD-683-Marsden-Missile-Rack If these are regular external missile hardpoints instead of specific 'bespoke' launchers (like on the Constellation) you may be able to change the rack. This could mean that you might be able to equip it with 4x S6 torpedoes (616 rack) or 8x S5 torpedoes (625 rack) if you desire. Or load it up with 62 S2 Rattler cluster missiles etc. https://robertsspaceindustries.com/voyager-direct/Behring-Racks/Behring-MSD-616-Marsden-Missile-Rack https://robertsspaceindustries.com/voyager-direct/Behring-Racks/Behring-MSD-625-Marsden-Missile-Rack EDIT: Hang on, someone spotted retracting missile pods on one of the concept images, so they may be 'bespoke' launchers after all and locked to S3 only. Ah well...