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WarWulf last won the day on August 26 2016

WarWulf had the most liked content!

About WarWulf

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    Lighting the Darkness

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  1. @CyberianK @Dragon-Knight Count me in on that. Be good to see you both again. What are you looking for? Historic sites? Quaint British pubs? Hardcore dance clubs? Super science stuff?
  2. His signature sense of humour in action
  3. WarWulf

    Some new controller products - enter your finds here

    Submitting for consideration, though something I've never used, or anything like it: Video of first review I've found here, time marked to the Elite Dangerous section: Edit for transparency: I've just backed this. I'm definitely interested.
  4. rumour has it that CR is genetically modifying "Super Hamsters" that will be required to turn the wheels powering the geiger-esque servers required to run these. alternate rumours state that specially modified codecs will use facebook statuses to dictate npc actions, providing truly unique and realistic characters by using humanity as the source code. Sadly the repair bears they've been trying to create to replace the QA team have suffered some setbacks during the titanic creatures last bid for freedom. They've had their pipe-wrench priveliges revoked until they've all been castrated.
  5. WarWulf

    What the Hell is the State of the Game

    Hey Prospero, good to see you buddy. Here's a video which shows the current state of play, by a British channel who isn't one of the standard SC following. It's a good summary of what the history is, as seen from a casual observer, and what the current state of play is. 3.0 is currently being tested, and word is that they're running servers with 60+ people running at 30+ fps (I believe it's 50 "moons" in the current build), which if true bodes well for the network optimisations they're making. Anyway, good to see you're still around. Looking forward to a more meaningful conversation at some point in the future.
  6. WarWulf

    CIG Catering to Pirates and Thieves?

    Hey @Squirrel @J. Coren just to let you know where Imperium has actually discussed its attitude towards solo play, something we've discussed occasionally over the years, and to clarify things for a few mis-conceptions that people may have. Firstly, let me say that I'm a massive advocate for group play. It's one of the main reasons I joined Imperium, and has been the driving factor behind my activity since I've joined and has ultimately been responsible for me reaching an Officer position. I enjoy playing games, I enjoy playing them more with friends and like-minded people, whether it's co-ordinating as a group or just having a laugh together while doing different things. However this is my viewpoint and I know that sometimes it can be appealing to run a solo mission and some people prefer that gameplay overall. Every member of Imperium contributes to the whole. I prefer group game-play. Other people don't. Whatever your play-style, you're welcome in Imperium. It has been a discussion that I've heard before and this is pretty much what it boils down to: Even those who don't fly with the fleet, are contributing through whatever system CIG introduces. Doing what you do will probably generate revenue for Imperium, and you're always welcome to come and gas with other Imperium members on TS, Discord or here on the forums. And if that play-style changes, or you want to group together with some others for a bigger job, then you (or anyone else) will be welcome to do that. I know some people can become passionate about this, I think that's borne out of a certain amount of pride about the community we've all built here and a desire to see it succeed. I'll always encourage anyone to fly with friends, but if that's not your play-style you're still welcome in Imperium, or even just to visit. Pull up a chair pal, you're definitely welcome here.
  7. WarWulf

    digital scopes

    I took a look at it, uses camera / display rather than optical zoom. The ability to take instantaneous pictures when recoil is detected looks useful. I see it being useful for short hunting excursions and possibly for things like airsoft (for the guy who is happy to spend money on this, the base cost plus import fees makes it impractical for purchase in the UK). Don't think I'd go for it, as not sure how the battery life stacks up, along with the importation costs mentioned above. Would be keen to hear your opinion though. Not sure how rugged / weather-proof it is. Sorry I can't fill in any details, all of this is just based on the website. A great concept, but would need to see a review based on continuous use rather than the short-term reviews I've found so far.
  8. WarWulf

    Pictures from your daily life.

    Tell the girl in black with the musical instrument that I think she's cute
  9. The main problem with communicating direction atm, is having a universal direction for "UP" as the most basic reference point.
  10. PC Gamer gives a brief overview of their experience with Star Citizen during the free flight period. Starts at 00:14:36 (If my direct link didn't work).
  11. WarWulf

    Star Citizen to become the next No Man's Sky?

    And now for my next trick I will compare Star Citizen to Legends of Equestria: Discuss.
  12. Just give me a hyper vanguard force arcade machine in my hangar and you'll see my playtime REALLY ramp up
  13. WarWulf

    Ongoing Discussion Razer Stargazer - Webcam

    Looking forward to getting one too, unfortunately my processor is too old (check the specs/requirements) so the stargazer is going to have to wait a couple months.
  14. WarWulf

    Safety Reminder

    @Gallitin I'm sorry to hear about your little one. I hope he recovers soon. I had a lot of skin burn off my feet a couple years back, fingers and toes heal almost perfectly. Even more so when you're a kid. I have faith the Doctors will do all they can and do it well. Sometimes getting into trouble seems to be all kids are for, I think it's how we learn our boundaries and curiosity is our defining trait as a species. It can be a good thing, but sometimes it goes too far. Don't blame yourself for what happened mate, you can't have eyes in the back of your head.
  15. WarWulf

    Star Citizen Development by Kotaku Uk

    I feel slightly dirty, but if Kotaku manages to maintain this quality of reporting then it may survive yet, and it'll deserve to! A well put together article which manages to mostly make a balanced overview of development from the viewpoint of those who have worked on it. It does what good journalism should do, which is give fair representation to both sides of the argument. I feel that the closing paragraphs were cautiously negative though, and as a backer I obviously disagree with that, however I finished the article without feeling that it was just attacking any particular side or had an ultimate agenda (despite kotaku's history). That being said, the title "Inside the troubled development of Star Citizen" is a bit click-baity - but could be worse. Definitely a long article, (15,615 words, I think) but worth a read for both sides of the story of the development inside CIG/F42 and how they have come to eventually stream-line the game. There are some sections which are provided by ex-employees who are obviously bitter about their time there, mainly the ones who claimed something was impossible. Most of those things they stated were impossible have been achieved since their departure, it's one of the things that makes something ground-breaking. Big shout out to the author Julian Benson. I hope that we see more work from him of this or higher standard and that the others at Kotaku take notice.