Jump to content

574rbuck

Imperium Member
  • Content Count

    159
  • Joined

  • Last visited

  • Days Won

    1
  • Feedback

    0%

574rbuck last won the day on August 26 2013

574rbuck had the most liked content!

7 Followers

About 574rbuck

  • Birthday 01/01/1980

Profile Information

  • Gender
    Male
  • Location
    Germany

Recent Profile Visitors

1,642 profile views
  1. Did you check out the Hornet brochure? Go to page 17, "Components & Features". There you will find the "Universal Upfitters Model K Canard Turret", which is listed as "Optional" for all Hornet models. So the Super Hornet will not have it by default, but you should easily be able to retrofit it by yourself.
  2. I had the same problem. I you don't want do download 20+ GB again, then you can try deleting the following three files in your SC directory: laucher.version client_release.version data.version Then just restart the launcher. No guarantee, but it's worth trying. Worked for me.
  3. 574rbuck

    M50 vs. 350r

    Well, that's the post I got the information from that the M50 stats changed. So I did read that. And that is exactly the reason why I think that the whole stat thing is completely volatile. And the thruster rating is just one example of that. Can anyone tell me what those thruster ratings actually mean? Apparently they are not really a good indication of top speed and acceleration, otherwise a Twin-TR2 ship would not be able to beat a Twin-TR4 ship. So how are these ratings supposed to be interpreted? Why would I want TR4s over TR2s? My guess is that CIG doesn't really know that yet, either
  4. 574rbuck

    M50 vs. 350r

    Funny how things can change: Not long ago, the 350r had Twin-TR3 thrusters, while the M50 had Twin-TR4s. Meanwhile, the 350r has Twin-TR4s, while the M50 has Twin-TR2s. If you look at the stats of both ships now, it's hard to find any advantages of the M50. Except its size maybe. Anyway, I'm still gonna keep my M50. I don't trust any of those stats until 2 years after PU launch...
  5. Most disappointing piece of information for me: CONCEPT phase! In other words: No one even started to implement Orgs 2.0. In fact, they don't even know what to implement, yet!
  6. I find it hard to make it through an 10FTC episode, too, but for different reasons. I don't have any issues with Chris' voice or accent, it's just that I can't remember any relevant, new information in any episode. At least not relevant for someone who has been following the game for quite a while. In addition, I have to admit that in my opinion, Chris' answers would benefit from some more conciseness. Each time a backer asks a question like "Will we have a feature like XYZ in the game?" I am hoping for an answer like "No. Next question.". Personally, I don't need a 4-minute-justification
  7. Okay, I think it's fine that we disagree about this. I still think the Pay2Win debate is meaningless, because it is as old as Star Citizen itself, it has been there from day one. We've reached $51 Million in less than 2 years anyway. And it doesn't matter too much if people, who do not like games where you can spend money for getting an advantage, call SC Pay2Win or whatever. As I said, these people won't like SC anyway. People like you and me however, who support the game, actually like paying money for getting an advantage in the game. That's where the money comes from. That's why I see no
  8. VoA, you're completely missing my point. I just gave you two definitions that are very wide spread among the gaming community, and I tried to explain that in my opinion, there is no single, officially recognized definition of Pay2Win that everyone has to accept. In your post, you are giving your definition of Pay2Win, which is basically my definition no. 1. However, that's still just your definition (and Chris Roberts', and that of many other people), but it's not the one and only valid definition. There are other definitions, for example definition 2 (see my last post). That means there
  9. Is Star Citizen Pay2Win? Each time I see a new thread about this I am irritated. Because the issue is actually really straightforward. The problem is: As long as you do not have a generally accepted definition of what Pay2Win exactly is, you obviously cannot answer this question, you can only exchange your opinions about it. And that mostly ends in very heated debates. So the actual question is: What does Pay2Win mean? In my perception, there are basically two different factions here: 1) For many people a game is Pay2Win if you can buy items or advantages in the game with money, w
  10. That is what I was referring to as technical overview of the Phoenix. Sorry, I may not have been clear with my wording. The ship specs don't show it, as BravoTwoZero pointed out correctly.
  11. I'm not sure if the class 9 point-defence battery has ever been mentioned in the ship specs. The hardpoint list only goes up to 8 there. However, the class 9 hardpoint, including a point-defence gun, is still mentioned in the technical overview of the Phoenix, In addition, the automated defense battery is marked in the illustration of the the Phoenix on page 14 in the brochure, and it is listed on page 15 of the brochure. Admittedly, it is missing on page 13. That's an inconsistency within the brochure. That again matches the inconsistency on the website. So at least the inconsistencies are co
  12. Yes, Sandi wanted to congratulate German backers (soccer world championship), but she unintentionally used the "wrong" stanza of the national anthem, which was the national anthem of Nazi Germany (1933-1945). She feels terrible about that and now they are cutting out that part.... [source]
  13. I'd say it is probably just as obsolete as a F7M Hornet or an Avenger. So I wouldn't worry about that too much....
  14. Connie base Connie luxury Connie weapons Connie freight Connie exploration Connie command & control Connie hospital Connie repair Connie salvage Connie bounty hunting Connie troop transport Connie mining Connie stealth Connie science Connie high speed Connie vintage mk1 = 16
×
×
  • Create New...