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Aftershock_SC

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  1. AFTERSHOCK - United we stand, whatever it takes. Endeavoring to further humanity’s heroic venture into the stars, Aftershock aims to facilitate and further legal activities throughout the dark expanse of the cosmos, be it exploration, reconnaissance, medical, security or more. History: Per aspera ad astra. Through hardship to the stars. Further to the 2948 Intergalactic Aerospace Expo and the evidence of ever more capable and militarized spacecraft, it became clear that a common effort to uphold the UEE’s charters will be required. Thus, Aftershock was formed. With the common purpose of ensuring and promoting legality among the stars, the members of Aftershock remain steadfast in their duties. Activities: Section A – Combat As primarily a peacekeeping unit, Aftershock’s combat wing possesses the express purpose of securing hostile space and neutralizing hot zones. To this effect, any combat assignment can focus on, but is not limited to: Protecting new pilots while they learn the ropes, Defending neutral areas of space from attackers, Disabling monitoring devices planted by criminals, Clearing a base/station/area of hostile occupation, Escorting vulnerable ships, i.e cargo haulers, fuel transports etc. and Collection of bounties placed on hostiles by other pilots or the UEE’s Advocacy. Other, more advanced combative efforts require and are as such completed under larger plans. Section B – Exploration Aiming to further humanity’s journey across the cosmos, Aftershock’s exploration wing is tasked with investigating the dark expanse and plotting routes across it. An assignment for this wing can include: Discovering/maintaining jump points between systems, Finding habitable or otherwise suitable worlds for clients, General reconnaissance; recording hostile activity in other systems, Searching for astronomical phenomena, such as nebulae and black holes and Preemptive reconnaissance pending military action by Aftershock or its allies. Tasks that fall under the minor transport category should also be handled by the exploration wing. Section C – Medical Assuring that engagements are fair and survivable for both sides, Aftershock’s medical wing serves as a bulwark against the loss of life and limb, striving to protect and serve the wounded. Assignments to this wing can encompass: Detecting and testing the required services per engagement, Negotiating a safe treaty ensuring those who cannot fight can be treated, Performing medevac and/or search and rescue duties, Rapid transport to more advanced facilities should patients require it and Assisting other medical workers from other organisations. It should be noted that members of Aftershock’s medical wing should be experienced in other fields, especially combat and exploration. Section D – Industrial For those in pursuit of a profit-focused career, Aftershock’s industrial wing facilitates the gain of resources supporting other aspects of the organisation. Assignments may focus on: Mining for raw materials or profit, Haulage of goods across systems, Mass passenger transport between worlds/systems, Fabrication of materials for ship repair/general maintenance and Freelancing work throughout the entire organisation, supporting other wings. Other tasks that do not fit the mission profile of the aforementioned wings may be undertaken by this wing. Additionally, we also intend to offer; A mature environment for those passionate about Star Citizen, A tactical and authentic experience throughout all org operations, Partnership in the ShipShare program, facilitating local transport and ship trials, A (number-based) organization bank for possible capital-grade purchases in the future, A competitive area where members can hone their skills (recorded Star Marine and Arena Commander games, likely with inter-wing squad-based teams) and A general aim to have fun across the vastness of space! Requirements: Teamwork (it makes the dream work, after all), A mature and rational attitude to gameplay (remember, it is only a game), A willingness to be involved in org activities (though temporary inactivity is fine, just tell us) and The use of Discord until VOIP/FOIP is fully implemented. Things to note: We currently only operate in Europe and play around 16:00 UTC onwards; any regions are wanted and accepted, however. We welcome elements of roleplay, especially for tactical reasons, but this is not required. Any ages are welcome as long as they comply with the maturity outlined above. English is our primary language so we must insist upon it; though squads in other languages are welcome provided some level of understanding. Interested? If so, apply here. Please let us know you came via this post. Questions? Ask in our Discord server. Otherwise, continue to enjoy fighting, exploring, hauling or racing across the galaxy, citizen!
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