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CylonIntruder

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Everything posted by CylonIntruder

  1. All hoverbikes should remain as hoverbikes, and not be turned into flying-space-hoverbikes! Please remove the flight-function for hoverbikes. Having flight for them is ridiculous and totally misses the point of a hoverbike. While I do agree that they should have some (slight) altitude control and perhaps a jump/boost, they should not be able to simply fly away, especially up into space. A hoverbike is like a speeder from Star Wars, it's not for flight; only for elevated, fast, ground travel! This goes for all ships and vehicles; if they have a specialty let them stick to that specialty, no blurring lines, except perhaps in rare cases. Yeah hover-bikes need to stay near the ground. Have you tried the main SC site? There's a chat called Spectrum. It's only for people who bought the game though.. I think the people who disagree are mostly young kids. Not that I don't want them in the game, just sayin.
  2. Fizzlefuse I disagree. I think it's better that CIG doesn't make easy money. It's true, the ultimate end will be players with trillions of UEC, certainly with Orgs and players giving hand-outs. Still CIG really shouldn't make it easy getting to that point. IG-88 this is so true. I'm tired of joining an MMO only to find 100's of helpers waiting for noobs to help. Then wealth/gear gets handed down to noobs and the more the wealth spreads the less people have an actual reason for playing, aside from leveling player stats. Basically they get all the best gear, and never have to find and fight for it. Don't get me wrong, helpful players are really usually cool dudes. It's just frustrating that you go to the trouble to get into a huge MMO only to find it constantly giving off a stale-petering-out feeling. I want Star Citizen to stay healthy and alive for a super long time! Other MMOs have done it, they can too. And here's hoping they go with your advice on exploration!
  3. I agree 100%. A lot of the game's existing mechanics need work. It looks awesome on the surface... But needs work nonetheless. I've seen a whole lot of people frustrated with the flight and gravity mechanics, both planetside and in space. If CIG wants immersion, then they should adhere the best they can to the rules of physics as we know it. Here's an interesting video regarding the topic -
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