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DeltaWidow

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About DeltaWidow

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    'Better Red Than Dead' Org Liasion

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  1. Also, BIG news for Planetside announced at the 6 year anniversary stream: A breakdown taken from a Reddit post (will link at bottom) - DX11 is coming (up from DX9), which means a ton of stuff. Shortlist: FPS increased. More "stuff" can be used for hexes. New code/engine base. Microstutter fixes. Threaded asset loading. Better loadtimes. Better shaders/materials/etc. Better SDKs. tl;dr everything is better. - Optimisation 2019 (DX11 + stuff) - New Player Tutorial 2019 --> basically waiting on other things being in the game (engine-wise). - New Member Only Faction, NS Robotmen. Upon login you get tossed in the lowest pop faction. You only get access to Nanite System stuff (common pool weapons, vehicles). The idea is to get members into the game immediately (no more faction balance queue times period) and to cut down on queue times in general overall. As people drop in and balance the faction, the NS Robots continued to dumped to the lowest pop faction, even if that's a different faction (so you can have both VS, NC and TR robots running around). This is slanted more towards solo play, rather than group play. This has been d0ku's secret project for the last few months (modelling the robotmen). - New Respawn System, Spawn Hopping is hopefully outdated with a lot more freedom about how and where you redeploy to (prioritizes underpop fights with instant respawns/the frontline and after a delay, allows spawning in any owned hex). It also doesn't force you off of overpopped fights anymore. - HIVES are coming back as a new alert, REFINE AND RELOAD. The idea is that you mine and dump at a centralized set of locations (once full, they move/respawn). The faction that mines/dumps the most, wins and gets access to a Valk/ANT hybrid (called a WASP). When full, HIVEs launch into orbit destroying anything over them. There are always two HIVEs active. - The Wasp currently has a chin mining turret, afterburners AND pilot controlled anti-armour rocket pods (on a Valk chassis currently). The idea is to try to introduce a new "variant" vehicles as alert rewards. These would come fully "certed" with an unchangeable loadout. - New Character Select Screen. - Ninja Throwing Stars are a thing, you get them for playing on the PTS for upcoming community tests and "is a toy". Slots in the "throwable" slot. Track social media for times/dates (they'll be announced). - Outfit Progression/Overhaul 2019. - Oshur 2019 --> basically been blocked by the ongoing technical issues/dev time being voraciously consumed by other things. Major milestones will be stream'd, demo'd, etc. Wrel needs a dedicated, "clean", machine to work/stream from (so Oshur dev streams when that happens). - More Squad Stuff 2019 --> Target highlighting, mission creation, etc - PS2 2019 Advertising Campaign Planned - Plus more "cool stuff in the works". https://www.reddit.com/r/Planetside/comments/9z14lh/1120_dev_stream_summary/
  2. No you can join any server - no region locking Doesn't help Planetside has a steep learning curve, coupled with other players having years of experience Also sorry for long reply
  3. Will change original to be a bit clear on that. Everyday with around 20 people on
  4. Treat it as a discussion if you want. I'm wandering if there are any PS players around atmo that want to join our sessions as a guest: https://brtd.net/ We average about 20 players around our primetime everyday (8-10pm UK time). Thursdays are our main op/raid night with around 40 players. We divide into organised squads of infantry (main bulk of players/Reaper) ground vehicles (Armour Division) and aircraft (Air Wing) so no matter how you want to play you wont be alone. Feel free to come and go as you please, we welcome anyone as a guest to play along with us. We are a EU based group on the Miller server, of course playing as the greatest faction for the past 15 years since BRTD's creation (Terran Republic). Don't know how to play or have never tried it? It's free to download so jump on in, all you got to loose is time!
  5. I will post our session times once a stable 3.0 is released, feel free to join us on our voice comms as a guest
  6. I know how you feel, Planetside could have been so much more than it is now. But it will always hold a special place in my heart. Still same people running the company, the only thing that changed was the name when it gold sold off, ontop of that Smedley left as president few months back.
  7. Hey! Nice to see other planetmans gearing up for SC! I hope in this game we wont be shooting at each other REBR not going into SC? Planetside will also be getting a huge update in the form of player made bases soon through the use of a new vehicle - The ANT so feel free to return when it releases. However PS1 ANT will always hold a special place in my heart
  8. Who are we? Originally created at the release of Planetside back in 2003, BRTD is one of the most successful and active communities throughout the games history. Our focus is to create a fun, casual, and rewarding environment for all our members while ensuring we have the ability to knuckle down and get serious when necessary. These ideals have given way for our mantra; "Have fun and get shit done". We are now expanding our community into the Star Citizen universe looking for like minded players to join us. Structure - Two Organisations, Working Together Due to the diversity of careers Star Citizen will provide, we have opted to create two separate organisations. These orgs will focus on different aspects of the game while also being able to support each other. We want to give our members the option to be fluid with how they play, these two orgs will allow us to cover a large majority of available careers in an organised fashion. Jumping between the two at any time is permitted. - Better Red Than Dead Private Military Company - Planetary & Space Based Military Operations Anti-Piracy/Vanduul Militia Trade & Logistics Industry BRTD will be our main branch carrying on our militaristic history from Planetside. Primarily acting as both a Private Military Company and anti-Vanduul/anti-piracy Militia during non-contracted periods. It will also have secondary ties to conducting trade and establishing logistical and industrial networks.All fighter pilots, tank commanders, riflemen, drop ship gunners, cargo loaders, asteroid miners, and long-distance space truckers are welcome to join BRTD! Organisation page link: https://robertsspaceindustries.com/orgs/BRTD - Silverwolf Exploration Science/Research Outpost & Colony Construction Surveillance & Reconnaissance Silverwolf will be our organisation for the less combat-intensive roles in Star Citizen. The organisation's primary mission is exploration; going out into the great unknowns of the universe and making them known. If you have a passion for discovery, a thirst for knowledge, the will to expand humanity's frontiers, and a low tendency for psychotic breakdowns after months of solitude while lost in space - You have a home in Silverwolf Organisation page link: https://robertsspaceindustries.com/orgs/Silverwolf What we can offer Organised game-play - During operations we aim to work as one to achieve our goals Outside of ops, all other activities are encouraged - Non-combative roles will support the organisation and grow the community Our own dedicated forums and Discord server for voice comms Staying power - We're a long-standing community of over 10 years with experience in maintaining and growing a community - We wont be disappearing any time soon Mature (18+), relaxed, but determined gaming community A gaming community - Many of our members have become long standing friends who come together to play various other online and table-top games Feel free to message me with any questions! Check out our forums for more information Click here to join us! Our current Fleet (7th Feb 2019)
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