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Sharpspoonful

Imperium Member
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Sharpspoonful last won the day on February 5 2016

Sharpspoonful had the most liked content!

About Sharpspoonful

  • Birthday 07/11/1990

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    sharpspoonful

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    Male
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    SD, CA

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  1. SW Battlefront 2 P2W Fiasco, Lessons for SC?

    If the community hasn't screamed "P2W!" over sales of Idrii or Hull-Es, I don't see them yelling it over this. It still will take time to get established. Is the guy with a big org, a Hull-C, and a land claim going to have a step up economically on someone with a starter package? Yes, probably. But doesn't mean he's won anything other than economic security. The more stuff you have, the more time and resources you have to put into maintaining them. It's almost exponential, infact. Who is going to have the increased overhead, the Hull-C owner, or the Aurora owner?
  2. Anvil Terrapin

    Sorry, should have clarified what I meant by "scanning"; resource, planetary, weather, and long-range ship scanning. We have basic radar, but none of the aforementioned systems.
  3. Anvil Terrapin

    CR said at CitCon that we won't see it until 3.1. I assume that decision has to do with the scanning mechanic not being ready.
  4. SW Battlefront 2 P2W Fiasco, Lessons for SC?

    I don't see the land claims as even remotely being P2W or giving advantage to the whales. 1. It takes manpower and manhours to fully realize a plot. Meaning plots (like most proposed aspects of the game) are geared towards orgs and teamwork-based play. 2. Purchasing claims still requires you to survey, and populate. Simply claiming land gives little value. It still requires gameplay, less so with more people (see point 1). 3. Claims only pertain to UEE-controlled space, and only act to protect a claim. That means neutral space is free game. Defend your plots, mine/grow/settle at your own risk. But it also means you could potentially have larger plots and not have to pay anywhere near as much. Risk vs. Reward.
  5. Imperium 3.0 Game Day Details

    Well, 3.0 is here, so I am back.
  6. Game Day (3.0?) July 29th

    I'll be home for this! I can Host! YAY! \o/
  7. Game Day Volunteers

    Have a co-host, and someone to pass the stream off to would be nice...
  8. Complete LF CitizenCon 2016 Ticket

    No, she said that all I have do is show up with ID, as I am on the door list.
  9. Complete LF CitizenCon 2016 Ticket

    It wont be on your account, just FYI. They will have your name on a list at the door. Best save the CS email just incase.
  10. Rogue One: A Star Wars Story (2016 film)

    My pants may or may not be stiff for Rouge One. Good link, @VoA.
  11. From Ben: How would you feel about replacing the Cutlass?

    Not to devalue the excellent points made in here, but why are people still trying to shoehorn labels onto ships? I mean, let's look at a real world comparison, the Toyota Hilux. It is a cheap to make and cheap to maintain utility pickup. It serves many jobs and roles, all over developing and established contries. So why is it usually associated with militarized technicals? You know, a pickup with a 12.7mm ring mounted machinegun on the bed? Because of it's price and ease of mantenience. I suspect ships will be costly to maintain. While the Cutlass my not be best in class, she'll probably be the easiest to maintain. If you were a pirate, why go through the expense of repairing something more expensive that has a bit more speed/manueverability. The 2.0 IFCS adjustments will supposively fix a lot of the manueverability and top speed complaints associated with the Cutlass. While I suspect she'll still be slow to accelerate, she will probably have a much higher top speed than it does currently.
  12. Space Station/s in Star Citizen!

    It also depends on where the station is located. Because of the distance from stars gas giants and ice giants usually form, the solar power you'd receive at that distance would be fairly minimal. More than less likely, stations with solar panels would have to be within the green zone of most systems, otherwise you'd need a lot of solar panels.
  13. The Next Great Star Marine - CIG

    It will be interesting to see, to say the least. I'd love to see what other outside influences will have on helmet and other wearables.
  14. Space Station/s in Star Citizen!

    To add to this, the station may not have the power requirements to demand a reactor. If all its doing is simply storing fuel, is automated, and maintaining basic life support then larger, costlier, and more complex forms of energy generators may not be required.
  15. Another FNG?!

    BryGen! Still being a silly bastard?
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