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Donut

Imperium Member
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About Donut

  • Rank
    [EXA 313] STAR HAWKS UEE Army Veteran Cybernetic Freelancer
  • Birthday September 11

Contact Methods

  • Website URL
    https://robertsspaceindustries.com/citizens/Digital_Donut

Profile Information

  • Gender
  • Location
    Goss II Cassel

Star Citizen Info

  • Pledge
    Freelancer
  • Ships
    All Ships

Recent Profile Visitors

6,662 profile views
  1. Happy Birthday!

  2. Welcome!
  3. Happy Birthday!

    1. Switch

      Switch

      Happy birthday Kraaaaan!

  4. It was abandoned, speculation is that it will be in SQ42 so there's no need to have two tutorials. We have game days and there are always people online willing to play and teach as well
  5. Lately I've been digging around at what ships have been designed for, and what players plan on doing with those ships. It has also been brought up that CIG has been re-working ships based on these modular ideas of both the player and what the ship can do or be. "As for the lessons learned, the feedback, we learned that you guys are very interest in having modular ships - that was something that was a big take-away from that. You're very interested in being able to swap out the internal components of ships, so rather than just exterior components, being able to say, "hey I want these crew quarters to be 'this' now," so that's something we've been exploring and hopefully we'll have more information on soon." "So, if you have an Aegis ship which is supposed to be a mining vessel - well, the Reclaimer is actually not a mining vessel. But, as an example let's assume there was an Aegis ship that was a mining vessel. We would start off with mining equipment as references, and then we'd go ahead and apply the Aegis aesthetic on top of that. So we'd have smooth curves. We'd have like… space shuttling panelling, since that's part of the look for them, and we'd probably have the intakes on the top since that's like an Aegis thing. So, we have style guides which define some of the elements that these ships need to have and that's kind of how we arrive at the look. And we'll do variations of that and pick the coolest one." $65 million strech goal: After doing such research, I've come to the conclusion that making the Reclaimer a mining ship wouldn't be very hard at all. In fact the arm that stretches out to grab stuff could very well stay attached and all the processes that go into breaking down ships and pieces of stations internally would stay as well. How do you guys feel about the Reclaimer being able to be dual purpose such as mining, too? Personally I love the aspect of it and hope that we can explore additional options with the ship, and maybe even see modular parts go on sale.
  6. When I was a kid most instructions were in Japanese. In fact the entire box was. You'll have to really watch the series and know what part goes where, if you're unable to find a video guide
  7. Many younger Xi'an are UEE citizens, so it's only natural that they manufacture products that appeal to humans, where as even the most friendly Vanduul who may trade with humans don't manufacture anything for us and us in return.
  8. Always love your videos
  9. Happy Birthday!

  10. We need something appealing to humans
  11. I need more UEE Army lore

    If the Navy are the guardian angels and the Marines are the swords of righteousness, the UEE Army is the mortar that holds the civilization together. An ultra-mechanized ground force, the Army is responsible for land-based military operations and keeps a watchful eye over primitive species on developing worlds. While it doesn’t have the numbers of the Navy, the UEE Army is the oldest established branch of the military, founded in 2380 as part of the creation of the United Nations of Earth.

    The primary mission of the army is “to fight and win our Empire’s wars by providing prompt, sustained land dominance across the full range of military operations and spectrum of conflict in support of combatant commanders.”

    While the public has been enamored by mighty carriers and hotshot pilots of the Navy for the past few centuries, the UEE Army managed to briefly seize the public consciousness during the first Tevarin War where just as many battles took place across shattered landscapes than did in space. Specifically, the Battle of Idris IV which became the largest turning point in the War both strategically and to the public, thanks to the brilliant tactics of a young officer named Ivar Messer.