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About Donut

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    [EXA 313] STAR HAWKS UEE Army Veteran Cybernetic Freelancer
  • Birthday September 11

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    Goss II Cassel

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  1. http://makezine.com/2012/01/17/transparent-aluminum/
  2. CIG has decided to drop DirectX 12 and go with Vulkan API, specifically because using DiractX12 would restrict their user base to only Windows 10 https://www.neowin.net/news/star-citizen-plans-to-drop-directx-and-exclusively-use-vulkan-graphics-api "Cloud Imperium Games' upcoming space simulation game Star Citizen is en route to discontinue support for DirectX 11 and switch to the Vulkan API, while also abandoning previous plans of supporting DirectX 12. The Director of Graphics Engineering at Cloud Imperium Games, Ali Brown, revealed this piece of information on the official Star Citizen forums, going on to say that the Vulkan API's support for Windows 7, 8 and 10, as well as Linux, were the main factors in making this decision, as using DirectX 12 would restrict their user base to only Windows 10 users. For those unaware, DirectX 12 and Vulkan are low-level graphics APIs that, if used correctly, can utilize the GPU much more effectively than previous iterations of DirectX and OpenGL. This leads to better frame rates and lower CPU usage in games. However, Brown doesn't dismiss the possibility of DirectX 12 support for Star Citizen in the future. As he puts it, "DX12 would only be considered if we found it gave us a specific and substantial advantage over Vulkan". He also mentioned that the two APIs "really aren't that different". Considering the similarities between the graphics APIs and the ongoing development of Star Citizen, Cloud Imperium Games could easily change their stance on the exclusivity to Vulkan. Although, as Vulkan already supports Windows 10, focusing development time on a single pipeline could be the optimal path to take, since the developers are probably hoping to avoid further delays to Star Citizen. In fact, we probably won't have to wait much longer to find out if the developers will have a change of heart on this decision, as Star Citizen's single player campaign component, Squadron 42, is aiming for a release this year, at least according to the official website, barring any hold-ups that have plagued the game since its inception." Main Source: https://forums.robertsspaceindustries.com/discussion/comment/7581676/#Comment_7581676
  3. After seeing the latest updates of the Reclaimer, I feel a lot better having it rather than a Carrack. The Reclaimer honestly feels like it's worth at least $450-$500 rather than the original $350

    1. GeraldEvans


      And yet, we haven't seen what they turn the Carrack into.  Perhaps we'll feel them same when it's shown off as well.

    2. Thranir


      I think the Reclaimer will be more of an big metal scrapyard, while the carrack will have more of an military approach.

    3. Basard


      As long as you "believe" you'll enjoy the aspect / play style of the big ships you own, then nothing else really matters; (Ofcourse a price discount is a bonus). Salvage does not really interest me as much as transporting cargo in a high risk area, or potentially messing around in an Endeavour doing all sorts of crazy shit. :D

  4. Inspired by @Painmiester Enjoy!
  5. Let the mining and salvaging grind begin!
  6. That's actually a good thing, because all the games previously punished you for acting out rightfully while in ME:A you have the freedom to let your actions decide your "aura"
  7. Huh, I never saw that in the pre order options
  8. I can count the number of franchises on one hand that EA has and ever will get my money. It's unfortunate that it's become a corporation of smaller companies being ruled by the greedy and powerful. We need to show, with Star Citizen, that you don't need a billion dollar publisher to make a good game. Back on subject, I didn't get the $100 complete package, just the regular Deluxe Edition. Anybody else do the same? Edit: I was actually surprised they didn't do a physical special box edition like they have with other games. You would think with something as big as Mass Effect, and the model ships they had in ME2, that they would have offered some limited edition physical item and book etc.
  9. Yeah totally Let me add that it's the UK office that up-sizes everything
  10. I spoke to an EA rep and they said this was a completely new installment. The point of the universe being so big and open world is so they can have one game and multiple expansions, instead of a completely new title every couple of years. Now, expansions can be pushed out in different regions of the galaxy. Now, how much those are, and how frequent we'll get them has me a little worried, because we all know how money hungry EA is, despite their customer service and software has improved the last couple of years.
  11. So who's all going to be playing? We should get a group together
  12. The character item customization needs to be more organic than what they're planning on implementing. Hopefully this is just a place holder and we don't have to use an actual menu for character items in game.

  13. 1080ti is a cut down Titan X. Idk why people are surprised with the specs

    1. Caldon


      I read somewhere it performs the same and sometimes even better than the Titan X. I can certainly see the surprise!

    2. Devil Khan

      Devil Khan

      faster vram, faster clock and increased specs in a few areas, while 11GB instead of 12GB. It is better for gaming than the Titan X(P)