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Idris(M) vs Idris(P)


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123 replies to this topic

#1
CatinHat

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Idris(M)

Spoiler

6 x Class 5: Behring M3C ASA Turrets
1 x Class 6: Behring M5C STS Turret
1 x Class 6: A&R Plowshare Anti-Ship Missile Launcher (ASML)
1 x Class 8: Klaus & Werner Zestroyer Spinal Mount Rail Gun

 

Idris(P)

Spoiler

7 x Class 5: Behring M3C ASA Turrets
1 x Class 6: Behring M5C STS Turret

 

-----------------------------------

What roles do you guys see the two ships?

How much of impact will the railgun have over not having?

How many people you think will upgrade to the (M) when they sell the kits for the (P)?

 

 

 


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#2
Ephraim Tannhauser

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They will serve different roles, IMHO.

 

The -M strikes me as being something of a mini-destroyer.  The spinal rail gun should pack enough punch to go toe-to-toe with other corvettes.  On the other hand, it's very focused in scope - traders and explorers won't find as much use for it.

 

The -P is more well-rounded.  While it would probably lose hands-down to a -M, it would hold its own against smaller craft.  In fact, the additional M3A turret might allow the -P to function better in an anti-fighter role than the -M, which is focused on fighting other capital ships.  The expanded cargo capacity would allow traders to haul more goods, and explorers to stockpile more fuel.  I would also imagine that the -P would have more upgrade slots (due to the lack of rail gun) which could allow for more customization than the -M.

 

When it comes down to it, the -P is probably better in the long run but the -M wins in coolness factor.



#3
Debonair

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I hope the extra $250 difference would be justified later by the devs. Thats my only concern.

Maybe the P has a better power plant and thrusters that cost in-game more than a rail-gun and cruise missile systems.


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#4
CatinHat

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I wonder where the 1 x Class 6: A&R Plowshare Anti-Ship Missile Launcher (ASML) is on the (M). Because it looks like both get missile launchers both the front and back. Wounder what type of impact on ship fighting these (ASML)'s will have.


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#5
Golden'

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Look at this size comparison:

 

Posted Image

 

What roles do you guys see the two ships?

 

(M) - System defense and Heavy Escort. The Idris isn't large enough and doesn't have enough firepower to be an assault ship. It isn't large enough to be a Capital ship for the UEE, maybe for (Non-Player) smaller military factions and Corporations. It might be used in large numbers for system defense. It also might be used as a Heavy escort for capital ships, it also might be used as armored transport.

 

(P) - Capital Ship, Light Assault Ship, Interceptor and Armored Transport. It depends on who is using it, but this ship will be used by smaller factions as a Capital Ship. It might be used by pirates or mercenaries as a Light Assault ship against lone targets and also might be used as Interceptor (Because it's jump capable) and Armored transport for High Value Cargo.

 

How much of impact will the railgun have over not having?

 

It depends on how powerful that gun is, but it's still a downside of the P variant since less firepower means less protection against pirates and rival companies.

 

How many people you think will upgrade to the (M) when they sell the kits for the (P)?

 

I don't really think they will sell kits for the P.


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Posted Image


#6
Tamcia

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1st - anti capital ship (missiles+railgun)

2nd - anti small/medium craft (more turrets)

 

At this point i'd say the anticapital would be better. You won't be flying this alone, but with escort that should take care of smaller craft (and you still have a good number of turrets), but against other capital ship it can pack a punch. Not sure how the railgun and missile damage measures with that of a retaliator or gladiator bombers, but I'd guess railgun has good range, although you'd have to point the ship straight and with this size it's not easy. 

 

Also the image scale - isn't  the Bengal is too big?



#7
Golden'

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Also the image scale - isn't  the Bengal is too big?

 

It's 1,000m, think it's correct. The Size of the bigger ships (besides the carrier) are estimated from scale of people in the original images.  


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#8
eNeRGy

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Also the image scale - isn't  the Bengal is too big?

 

It's probably about right.  But it is damn massive! 

 

Also, considering that CR said that the Bengal would not be purchasable, but would need to be taken by force, I can't wait to see the first assault on one! 



#9
Tamcia

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So I went to watch the first trailer, with the Bengal carrier to check the size. Yup, pretty much a hornet is the size of a turret on Bengal. I just wonder if Idris will be blasted into tiny bits - the turret size difference (assuming correlates with ordnance caliber) between the two capitals is massive.  



#10
scheherazade

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I'm starting to see the idris as a stand-back repair/refuel platfom for fighters.

Good for vanduul raiding, and general fighter support.

 

I think I'd like the spinal mount.

But I prefer the AA gun of the P over the ship2ship gun on the M ... unless the ship2ship guns work out well for AA too.

 

-scheherazade


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#11
Ephraim Tannhauser

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I can't wait to see the 100:1 longshot of a rail gun round pulverizing a moving Constellation.  It'd be like hitting a deer with a Revolutionary War solid-ball cannon.


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#12
CatinHat

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I can't wait to see the 100:1 longshot of a rail gun round pulverizing a moving Constellation.  It'd be like hitting a deer with a Revolutionary War solid-ball cannon.

Maybe that is where the A&R Plowshare Anti-Ship Missile Launcher (ASML) comes into play?

 

I do wish there was more information about those two ships and how they are different at least the weapons.


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#13
oramac

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Both look like WWII ships to me, though personally I like the look the -P more.  

 

Strategically, I agree with most people that they'll fill different roles depending on load out.  Though I think it'll be a lot closer than we may be led to believe.  They're essentially the same ship with different guns and cargo bays.  The basic design and, so far as we know, powerplants/thrusters are all the same.  

 

I am curious as to the power of the railgun.  Last I saw it was supposed to be 130m long or some such.  Considering we've currently got railguns around 10m long that can shoot things in the supersonic range, what kind of power will the Idris rail gun have?   I'd guess near-light-speed projectiles, especially in space where there's no appreciable drag.  


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#14
scheherazade

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In space there is no air to insulate, or to conduct/diffuse.

 

In space you can actually make a lightning gun, because you can fire directed electrons and they will keep propagating.

 

A very high voltage gun like a railgun, given existing tech, placed into space/vacuum, would likely have a set of new issues to resolve.

 

-scheherazade



#15
Ephraim Tannhauser

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Strategically, I agree with most people that they'll fill different roles depending on load out.  Though I think it'll be a lot closer than we may be led to believe.  They're essentially the same ship with different guns and cargo bays.  The basic design and, so far as we know, powerplants/thrusters are all the same. 

 

Also, these are only the stock options.  I'm sure that they'll eventually be modded by the owners into an unrecognizable state, with all manner of third-party equipment.  Who knows what shapes they'll take?



#16
Dunnlang

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I have read a few posts from developers who seem to suggest that the Idris-P will be the one you want if you plan to make money with it.  It does have 20% more cargo space at least.  

 

The real question mark is how much will these fine ships cost to operate.  Crewed by NPCs or players, both ways will cost money.  The ship mass is not too much more than a Starfarer, but it has 8 engines.  I wonder if that will be fuel efficient or not.  If the turrets are not terribly effective against small craft, you will need to hire more escort too.

 

Dev statements have indicated that a fully upgraded Idris will be quite the unstoppable beast.  I shudder to think at how expensive they will be to upgrade.  Friends will have gone through two new ships and a variety of equipment load outs, while I am still trying to earn enough to replace 8 engines, or my shield system. :)

 

I have heard some players suggest that you could fit more small craft, like the P52 on an Idris than the 2 Hornets that would normally fit.  Does anyone have any insight into how we can fit ships on an open hanger deck?


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#17
Bearcat

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I have heard some players suggest that you could fit more small craft, like the P52 on an Idris than the 2 Hornets that would normally fit.  Does anyone have any insight into how we can fit ships on an open hanger deck?

I'm not sure, CIG might limit us to the 2 fighters.  But if you look at it just in terms of deck space, it seems like you could put 3-4 Hornets in there.



#18
Bearcat

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I concur with scheherazade, my plan for the Idris is one of fighter support.  Initially I was looking at the P as a downgraded version of the M, and maybe that's true in terms of parts value, but the P should be more effective in a fighter support role.  My plan is to swap out those ship to ship missiles for anti-fighter/anti-torpedo systems.  The P is already faster than any other capital ship in the game, so it will never have to stick around for a capital ship fight.  Might as well make it invincible against bombers, and use the extra 20 tons of cargo to haul extra fuel and ammo for the fighters.

 

Edit: As far as fighter support, half of what either Idris could contribute may be sensor coverage.  That big radar system might be able to pick out choice targets over a large area, rather than the fighters just flying circles and hoping for an encounter.


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#19
Reavern

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I concur with scheherazade, my plan for the Idris is one of fighter support.  Initially I was looking at the P as a downgraded version of the M, and maybe that's true in terms of parts value, but the P should be more effective in a fighter support role.  My plan is to swap out those ship to ship missiles for anti-fighter/anti-torpedo systems.  The P is already faster than any other capital ship in the game, so it will never have to stick around for a capital ship fight.  Might as well make it invincible against bombers, and use the extra 20 tons of cargo to haul extra fuel and ammo for the fighters.

 

Edit: As far as fighter support, half of what either Idris could contribute may be sensor coverage.  That big radar system might be able to pick out choice targets over a large area, rather than the fighters just flying circles and hoping for an encounter.

 

Where'd you get the information that the Idris-P is the fastest cap ship in the game?

 

As the smallest cap ship, that's a plausible assumption -- but I'm not aware of any information confirming it.



#20
Bearcat

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Where'd you get the information that the Idris-P is the fastest cap ship in the game?

 

As the smallest cap ship, that's a plausible assumption -- but I'm not aware of any information confirming it.

 

Fair enough, that was an assumption.  Wing Commander/Privateer, and by some indications Star Citizen, seem to follow an unwritten rule that bigger is slower.  Corvette is likely to be the smallest class of capital ship, and the -P version is said to be faster.  So my primary concern in terms of defending a -P is Retaliators.






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